Speed Eleusis - The Scientific Process Demonstrated

 
SPEED ELEUSIS
 
DEMONSTRATING THE SCIENTIFIC PROCESS / VOCABULARY
JOHN WALKUP,  ROGER KEY
CSU FRESNO
 
RULES
 
Cards are only defined according to:
Suit
Number
Color
 
First team offer a model (pattern) yells ‘Publish’
Those teams agreeing with model can yell `Replicate’
Those teams that have published or replicated can yell `Retract’
Scores are tallied at end of game.
If correct:
10 pts for Publishing + 2 pts for each subsequent round
5 points for Replication + 1 pt for each subsequent round
No points lost after retraction.
If incorrect:  Points are same but negative.
SAMPLE ROUND
 
All black. No other pattern
 
SAMPLE SCORING
 
1 red, 2 blacks;
blacks even.
 
TRADITIONAL ELEUSIS*
 
Models 
experimentation
.
Demonstrates the scientific process of
Accumulating facts and data to form models
Formulating hypothesis and conducting experiments
Combining successes and failures to revise models
Enhances vocabulary (e.g., facts, models, hypotheses, laws, hypothesis, experiment,
observation)
But…
Requires playing cards
* I
nvented by 
Robert Abbott
 (1956) and first published by 
Martin Gardner
 in his 
Mathematical Games column
 in 
Scientific American
 magazine (1959).  A revised version appeared in Gardner's July 1977 column.
The rules of Eleusis can be found using a simple Web search or by picking up a copy of the 
Bicycle
 
Official Rules of Card Games
. Bicycle Cards also hosts a Website that contains the complete rules of Eleusis (
http://bit.ly/1lkhBS7
).
Another card game called Mao is remarkably similar.
 
SPEED ELEUSIS
 
Models 
observation.
Does not require cards; can be driven by PowerPoint
Teaches concepts of replication and retraction
Allows instructors to insert Joker to demonstrate spurious experiments
Simplifies game management
 
FURTHER INQUIRIES
 
To email John Walkup: 
jwalkup@csufresno.edu
.
 
ROUND 2
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Speed Eleusis is a game that demonstrates the scientific process through a unique card game involving patterns and replication. Players must follow specific rules to earn points through publishing, replicating, and retracting models. The game enhances vocabulary and critical thinking skills while emphasizing the importance of experimentation and hypothesis formulation. A simplified version known as Traditional Eleusis uses playing cards and was invented in the 1950s. For further inquiries, contact John Walkup at jwalkup@csufresno.edu.

  • Speed Eleusis
  • Scientific Process
  • Card Game
  • Experimentation
  • Hypothesis

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  1. SPEED ELEUSIS DEMONSTRATING THE SCIENTIFIC PROCESS / VOCABULARY JOHN WALKUP, ROGER KEY CSU FRESNO

  2. RULES Cards are only defined according to: Suit Number Color First team offer a model (pattern) yells Publish Those teams agreeing with model can yell `Replicate Those teams that have published or replicated can yell `Retract Scores are tallied at end of game. If correct: 10 pts for Publishing + 2 pts for each subsequent round 5 points for Replication + 1 pt for each subsequent round No points lost after retraction. If incorrect: Points are same but negative.

  3. SAMPLE ROUND All black. No other pattern

  4. SAMPLE SCORING Card Team 1 1 Eleusis Scoring Team 4 Team 2 Team 3 Team 6 NOTES Team 5 2 3 Dis! (-5) T2: Diamonds, increasing by 1. 4 (-1) Rep! (-2) T3: Replicates T2 s rule. 5 (-1) (-1) T4: Replicates T2 s rule. Rep! (-2) 6 (-1) (-1) (-1) 7 Ret! (-2) Ret! (-2) T2, T3, T4: Retract rule Ret! (-2) 8 0 0 T2, T3, T4 no longer lose points 0 9 0 0 T5: Red, increasing by 1. 0 Dis! (+5) 10 Rep! (+2) Rep! (+2) Rep! (+2) Rep! (+2) (+1) (+1) (+1) T1, T2, T4, T4: Replicate T5 s rule 11 (+1) (+1) (+1) 12 (+1) (+1) Rep! (+2) T6: Replicate T5 s rule (+1) (+1) (+1) Total 54 44 48 52 49 58

  5. 1 red, 2 blacks; blacks even.

  6. TRADITIONAL ELEUSIS* Models experimentation. Demonstrates the scientific process of Accumulating facts and data to form models Formulating hypothesis and conducting experiments Combining successes and failures to revise models Enhances vocabulary (e.g., facts, models, hypotheses, laws, hypothesis, experiment, observation) But Requires playing cards * Invented by Robert Abbott (1956) and first published by Martin Gardner in his Mathematical Games column in Scientific American magazine (1959). A revised version appeared in Gardner's July 1977 column. The rules of Eleusis can be found using a simple Web search or by picking up a copy of the BicycleOfficial Rules of Card Games. Bicycle Cards also hosts a Website that contains the complete rules of Eleusis (http://bit.ly/1lkhBS7). Another card game called Mao is remarkably similar.

  7. SPEED ELEUSIS Models observation. Does not require cards; can be driven by PowerPoint Teaches concepts of replication and retraction Allows instructors to insert Joker to demonstrate spurious experiments Simplifies game management

  8. FURTHER INQUIRIES To email John Walkup: jwalkup@csufresno.edu.

  9. ROUND 2

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