Overview of System Structure and Process Modeling
This content delves into the intricacies of system structure and process modeling, covering topics such as traditional UNIX structure, system calls, processes in memory, data storage, parameter passing, and more. Explore the fundamental concepts and relationships between system components to enhance your understanding of operating systems.
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Presentation Transcript
System Structure and Process Model 1 BINA RAMAMURTHY 2/28/2025 cse321-spring2014
2 Traditional unix structure System call Standard C libraries 2/28/2025 cse321-spring2014
Traditional UNIX System Structure Page 3 2/28/2025 cse321-spring2014
System Call 4 There are 11 steps in making the system call read (fd, buffer, nbytes) 2/28/2025 cse321-spring2014
API System Call Operating system Relationship Page 5 2/28/2025 cse321-spring2014
Standard C Library Example C program invoking printf() library call, which calls write() system call Page 6 2/28/2025 cse321-spring2014
What is a process? Pag e 7 A process is simply a program in execution: an instance of a program execution. Unit of work individually schedulable by an operating system (OS). A process includes: program counter stack data section OS keeps track of all the active processes and allocates system resources to them according to policies devised to meet design performance objectives. To meet process requirements OS must maintain many data structures efficiently. The process abstraction is a fundamental OS means for management of concurrent program execution. Example: instances of process co- existing. 2/28/2025 cse321-spring2014
Process in Memory text=code Page 8 2/28/2025 cse321-spring2014
Where is my data stored? 9 Global varaibles data Static variables data Constant data type data/code Local variables (in functions as well as in main) stack Pointers (ex: int * id, float * arr) on the stack Dynamically allocated space (using malloc, calloc) pointers on stack, space on heap 2/28/2025 cse321-spring2014
How do you pass parameters? 10 By placing the parameters in specific registers By placing parameters on the stack By placing the parameters in general memory area 2/28/2025 cse321-spring2014
Process control Pag e 11 Process creation in unix is by means of the system call fork(). OS in response to a fork() call: Allocate slot in the process table for new process. Assigns unique pid to the new process.. Makes a copy of the process image, except for the shared memory. both child and parent are executing the same code following fork() Move child process to Ready queue. it returns pid of the child to the parent, and a zero value to the child. 2/28/2025 cse321-spring2014
Process control (contd.) Pag e 12 All the above are done in the kernel mode in the process context. When the kernel completes these it does one of the following as a part of the dispatcher: Stay in the parent process. Control returns to the user mode at the point of the fork call of the parent. Transfer control to the child process. The child process begins executing at the same point in the code as the parent, at the return from the fork call. Transfer control another process leaving both parent and child in the Ready state. 2/28/2025 cse321-spring2014
Process Creation (contd.) Parent process create children processes, which, in turn create other processes, forming a tree of processes Generally, process identified and managed via a process identifier (pid) Resource sharing Parent and children share all resources Children share subset of parent s resources Parent and child share no resources Execution Parent and children execute concurrently Parent waits until children terminate Page 13 2/28/2025 cse321-spring2014
Process Creation (Contd.) Address space Child duplicate of parent Child has a program loaded into it UNIX examples fork system call creates new process exec system call used after a forkto replace the process memory space with a new program Page 14 2/28/2025 cse321-spring2014
Process Creation (contd.) Page 15 2/28/2025 cse321-spring2014
A five-state process model Pag e 16 Five states: New, Ready, Running, Blocked, Exit New : A process has been created but has not yet been admitted to the pool of executable processes. Ready : Processes that are prepared to run if given an opportunity. That is, they are not waiting on anything except the CPU availability. Running: The process that is currently being executed. (Assume single processor for simplicity.) Blocked : A process that cannot execute until a specified event such as an IO completion occurs. Exit: A process that has been released by OS either after normal termination or after abnormal termination (error). 2/28/2025 cse321-spring2014
State Transition Diagram Pag e 17 Dispatch Release Admit RUNNING EXIT READY NEW Time-out Event Wait Event Occurs BLOCKED Think of the conditions under which state transitions may take place. 2/28/2025 cse321-spring2014
Process creation - Example Pag e 18 main () { int pid; cout << just one process so far <<endl; pid = fork(); if (pid == 0) cout << I am the child << endl; else if (pid > 0) cout << I am the parent << endl; else cout << fork failed << endl;} 2/28/2025 cse321-spring2014
System Calls For Process Management and File Management 19 2/28/2025 cse321-spring2014