
Exploring Balladen Computing Curriculum Strands
Dive into the Balladen Computing Curriculum's Year Group Unit Strand 2, covering various key knowledge areas such as technology types, digital photography, robot algorithms, pictograms, digital music, and programming quizzes. Engage in hands-on lessons and assessments to enhance IT skills and understanding.
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Presentation Transcript
Balladen Computing Curriculum Year Group Unit Strand 2 IT around us Computer Science Key Knowledge Lessons To name 3 types of technology. To locate the on switch of a desktop PC. To know that the shift key creates a capital letter. End of Unit Assessment Apply knowledge to a variety of scenarios.
Balladen Computing Curriculum Year Group Unit Strand 2 Digital Photography Information Technology Key Knowledge Lessons To know the icons for the shape and line tools to draw a picture. To explain how to change the colour and size of the paintbrush. End of Unit Assessment Determine if an image is real.
Balladen Computing Curriculum Year Group Unit Strand 2 Robot Algorithms Computer Science Key Knowledge Lessons To know the 4 commands for the Beebot in a sequence including forwards and backwards. To know when and how to debug programs. End of Unit Assessment Direct a robot.
Balladen Computing Curriculum Year Group Unit Strand 2 Pictograms Information Technology Key Knowledge Lessons To name a group of objects using a label according to property (including size, shape or colour). End of Unit Assessment Present data using a pictogram.
Balladen Computing Curriculum Year Group Unit Strand 2 Digital Music Information Technology Key Knowledge Lessons To know that the space key makes a space and backspace deletes text. To know that where the font and size icons are and what they change font style and make it bigger or smaller. End of Unit Assessment Create and critique a digital music piece.
Balladen Computing Curriculum Year Group Unit Strand 2 Programming Quizzes Computer Science Key Knowledge Lessons To explain what a start block does in a program. To name directional blocks which move a sprite. End of Unit Assessment Create and critique a quiz.