Computer Sciences Summer Camp Orientation Information

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This orientation information provides details about the upcoming Computer Sciences Summer Camp organized by Dr. Phil Chan, with camp assistants Daniel Campos and Jesse Torres. The schedule includes arrival time, lunch details, dismissal, and a special Oscars event to showcase student projects. Instructions for signing in and out, handling flash drives, emergency contacts, and camp goals are outlined. The camp focuses on introducing computational thinking and teaching 3D animation using Alice software. Parents/guardians are encouraged to verify emergency contact information, and participants are urged to have fun and engage in creative digital projects.


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  1. Orientation Computer Sciences Summer Camp

  2. Organizers Dr. Phil Chan Camp Assistants: Daniel Campos Jesse Torres

  3. Schedule 9am arrival 11:30am-12:30pm lunch at Panther Dining Hall (all you care to eat) 3pm dismissal We will have breaks every now and then in the afternoon and morning. Restrooms are located in the center of the Olin building. No food or drink in the computer labs.

  4. Oscars We will demonstrate students projects Everyone is invited (friends and family) 1:30pm, Friday, July 20th Olin Life Science Auditorium (Room 130)

  5. Signing in and out Please check-in every morning and again at dismissal The parents/guardians need to sign the students in and out Students who drive themselves can sign themselves in and out

  6. Flash Drives Leave the flash drives with the Alice software and name tags we ll distribute them every morning. You can have the flash drives at the end of camp

  7. Emergency Contact Please verify that we have your emergency contact information correct.

  8. Goals Have fun. Make simple computer-generated animations. Introduce computational thinking.

  9. Alice 3D animation Designed to ease students into computational problem solving actions of characters in 3D (vs manipulation of data)

  10. Some objects in Alice

  11. Crafting scenes, instructing movement

  12. Alice Example PJ s Dream http://www.cs.duke.edu/csed/web/alice09/videos/pjsDream/pjsDream.mov Set http://www.cs.duke.edu/csed/web/alice09/videos/set/set.mov

  13. Computer Science (CS) Car drivers vs. car designers

  14. Computer Science (CS) Car drivers vs. car designers CS is not using a computer CS designs and creates software and hardware Little AP CS in Brevard high schools 1 out of 16 public high schools a few years ago Currently 6 out of 16 (6 with AP CSP, 2 with AP CS) Available at Florida Virtual School

  15. Brief Analogy Multiplication Compare two ways of multiplying: n8 = n*n*n*n*n*n*n*n 7 multiplications Or: m = n*n; p = m*m; p*p -> n8 Only 3 multiplications required

  16. Reminder: Oscars We will demonstrate students projects Everyone is invited (friends and family) 1:30pm, Friday, July 20th Olin Life Science Auditorium (Room 130)

  17. Panther Dining Hall returning silverware plates (&scrap) trash (napkins) cubby hole conveyor trash bins Food (plates under the counter) long tables lobby Entrance/cashier long tables (backup) restrooms

  18. Where are we? We are on the campus of Florida Tech

  19. What is Alice? Using Alice, one can quickly create an animated movie in which characters move about and interact in an imagined 3D world. Along the way, you learn how to write a simple computer program. The results don t look like Toy Story, but you can experience the satisfaction of getting a computer to do what you want it to do and of showing off waddling penguins or attacking bugs.

  20. In a computer program, each instruction specifies an action. Writing a program to animate 3D objects is all about deciding what actions you want these objects to perform. With Alice, students begin by crafting stories. Then, they work out lists of actions that must go into the programs to tell the story. The students learn how to break a large problem into smaller pieces. It s a bit like doing a word problem in math.

  21. Users select characters, such as ice skaters or monsters, and environments, such as a forest or a city. They then create scenes in which the characters talk and move around in these environments. Working with Alice, students aren t faced with the hardest part of writing a computer program specifying in excruciating detail, and in exactly the right language, every little thing that has to happen

  22. All ICPC Winners Since 2000 Year University 2013, 2012, 2009, 2008, and 2004 - , (Saint Petersburg State University of Information Technologies, Mechanics and Optics) (Zhejian Univerisity) 2011 (Shanghai Jiao Tong University) 2010, 2005, and 2002 2007, and 2003 Uniwersytet Warszawski (University of Warsaw) 2006 (Saratov State University) 2001, - (Saint Petersburg

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