Robotics Competition Journey: Team #6389 Lazybotts FTC Res-Q CAD Design Review

 
1
October 14, 2015
Team #6389 - Lazybotts FTC Res-Q CAD Design Review
 
Introduction
 
Who are we?
Team #6389 -
Lazybotts
Eden Prairie, MN
4th year community
team
9 team members
ranging from 7th-10th
grade
 
 
 
 
 
October 14,
 2015
 
2
 
Overview
 
Today’s talk will include:
Lessons learned from Cascade Effect
Our team’s design goals for RES-Q
CAD Iterative Design Process
Design for Manufacturing
Speed Shifting Gearbox
Model Review in Creo
Questions
 
 
 
 
 
October 14,
 2015
 
3
 
Lessons Learned
 
Lessons learned from Cascade Effect
Speed of large ball collection and scoring
made the difference
Fast robots gained an advantage in being
able to get to collect balls first
Scoring in 120cm goal was important but
eventually everyone could get these points
World championship’s floor was thick carpet
instead of hard floor … many heavy robots
suffered in autonomous.
 
 
 
 
 
October 14,
 2015
 
4
 
RES-Q Design Strategy
 
5
 
Very fast robot on the floor
Fast debris collection
Focus on collecting blocks over balls
Able to climb ramp at least to first “churro”
Extend bucket on lift to dump into high goal
Winch to pull up robot at end of game
Reliable and repeatable autonomous scoring
 
CAD Iterative Design
 
6
 
We use an iterative CAD design process with
different goals for each phase.
 
Conceptual Phase
Feasibility Phase
Build Phase
Presentation Phase
 
CAD Iterative Design
 
7
 
Conceptual Phase
How can we make the design ideas work?
 
 
 
CAD Iterative Design
 
8
 
Feasibility Phase
How do all the ideas work together?
Does everything fit in the box?
How much will it all weigh?
Do we meet the game objectives?
Do parts interfere when they move?
Are purchased parts available?
 
 
 
 
CAD Iterative Design
 
9
 
Feasibility Phase
 
 
 
 
 
CAD Iterative Design
 
10
 
Build Phase
How will these parts be manufactured?
Is everything the right size?
 
 
 
 
 
 
CAD Iterative Design
 
11
 
Build Phase
Is the design appropriate for the selected
manufacturing technique?
What parts need to be purchased?
 
 
 
 
CAD Iterative Design
 
12
 
Presentation Phase
How can we best showcase our design?
 
 
 
 
 
Design for Manufacturing
 
13
 
Waterjet
We use waterjet to cut ¼ inch aluminum plate
 
 
 
 
 
Design for Manufacturing
 
14
 
Waterjet
Create a drawing at 1:1 scale and save as
DXF
 
 
 
 
 
Design for Manufacturing
 
15
 
Waterjet
Also create a drawing with dimensions and
notes and save as PDF
 
 
 
 
 
Design for Manufacturing
 
16
 
Waterjet
Research and understand the process.
 
 
 
 
 
Design for Manufacturing
 
17
 
3D Printing
Both for prototypes and production parts
 
 
 
 
 
Design for Manufacturing
 
18
 
3D Printing
Make plastic parts thicker and add gussets
for strength
 
 
 
 
 
 
Design for Manufacturing
 
19
 
Machining
CNC mills and lathes can make almost any
part out of metal
 
 
 
 
 
 
Design for Manufacturing
 
20
 
Machining
Some machine shops will use CAM software
to produce parts directly from 3D models
 
 
 
 
 
 
Design for Manufacturing
 
21
 
Machining
Some machine shops will program the CNC
machines directly from the drawing
 
Even if they accept 3D models, always provide
the machine shop with a drawing including
every dimension needed to reproduce the part.
 
 
 
 
 
 
Design for Manufacturing
 
22
 
Machining
CNC machines can be very accurate and
repeatable but it is important to learn what
tolerances and features are really needed.
.005” is about the thickness of a single piece
of paper
Holes or pockets more than 3-5 times the
diameter can be difficult to do accurately
(especially for diameters < ¼ “)
 
 
 
 
 
Speed Shift Gearbox
 
23
 
Robot being fast and strong are competing
design objectives !
 
Being able to shift between high and low gear
allows having a robot that is faster in high gear
and stronger in low gear than a single
“compromise” solution could be.
 
The trade off is added design complexity
 
 
 
 
 
Speed Shift Gearbox
 
24
 
FRC robots have used dual speed gearboxes for
a long time.
 
Some FTC teams have begun to have
successful speed shift designs (Cougar Robotics
4251)
 
FRC commonly use pneumatic shifters but we
aren’t allowed to (yet) so we will use servos.
 
Speed Shift Gearbox
 
25
 
Two main design
options
Dog Ear with
Shifting Cog
 
Ball Gear
 
 
 
 
 
Speed Shift Gearbox
 
26
 
Ball Gears have internal cutouts where free
floating steel balls will engage the gear to the
output shaft.
 
 
 
 
 
Speed Shift Gearbox
 
27
 
The output shaft has holes that retain the
locking balls.
 
 
 
 
 
Speed Shift Gearbox
 
28
 
A shifting actuator controls which output gear
is able to drive the output shaft
 
 
 
 
 
Speed Shift Gearbox
 
29
 
 
Speed Shift Gearbox
 
30
 
Three main components
Cluster Shaft
50 Tooth Gear and 24 Tooth Gear on a
common shaft
Output Shaft
60 Tooth Ball Gear and 34 Tooth Ball Gear
driving a ½ Hex output shaft
Speed Select Actuator
Servo actuated to engage output shaft to
cluster shaft at either the 60:24 or 34:50 gear
ratio
 
Model Review in Creo
 
31
 
Questions?
 
 
 
 
 
 
Website: 
www.lazybotts.com
Email: lazybotts@gmail.com
Twitter: @lazybotts
Facebook: 
https://www.facebook.com/lazybotts
 
October 14,
 2015
 
32
32
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Follow Team #6389 Lazybotts from concept to competition as they share lessons learned, design strategies, and their iterative CAD design process in preparation for the RES-Q challenge. Discover insights on robot speed, scoring tactics, and autonomous capabilities, all aimed at achieving success in robotics competitions.

  • Robotics
  • Team #6389
  • CAD Design
  • Competition
  • RES-Q

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  1. 1 Robots from concept to competition September 21, 2015 October 14, 2015 Team #6389 - Lazybotts FTC Res-Q CAD Design Review

  2. Introduction 2 Who are we? Team #6389 - Lazybotts Eden Prairie, MN 4th year community team 9 team members ranging from 7th-10th grade lazybotts@gmail.com October 14, 2015

  3. Overview 3 Today s talk will include: Lessons learned from Cascade Effect Our team s design goals for RES-Q CAD Iterative Design Process Design for Manufacturing Speed Shifting Gearbox Model Review in Creo Questions October 14, 2015

  4. Lessons Learned 4 Lessons learned from Cascade Effect Speed of large ball collection and scoring made the difference Fast robots gained an advantage in being able to get to collect balls first Scoring in 120cm goal was important but eventually everyone could get these points World championship s floor was thick carpet instead of hard floor many heavy robots suffered in autonomous. October 14, 2015

  5. RES-Q Design Strategy 5 Very fast robot on the floor Fast debris collection Focus on collecting blocks over balls Able to climb ramp at least to first churro Extend bucket on lift to dump into high goal Winch to pull up robot at end of game Reliable and repeatable autonomous scoring

  6. CAD Iterative Design 6 We use an iterative CAD design process with different goals for each phase. Conceptual Phase Feasibility Phase Build Phase Presentation Phase

  7. CAD Iterative Design 7 Conceptual Phase How can we make the design ideas work?

  8. CAD Iterative Design 8 Feasibility Phase How do all the ideas work together? Does everything fit in the box? How much will it all weigh? Do we meet the game objectives? Do parts interfere when they move? Are purchased parts available?

  9. CAD Iterative Design 9 Feasibility Phase

  10. CAD Iterative Design 10 Build Phase How will these parts be manufactured? Is everything the right size?

  11. CAD Iterative Design 11 Build Phase Is the design appropriate for the selected manufacturing technique? What parts need to be purchased?

  12. CAD Iterative Design 12 Presentation Phase How can we best showcase our design?

  13. Design for Manufacturing 13 Waterjet We use waterjet to cut inch aluminum plate

  14. Design for Manufacturing 14 Waterjet Create a drawing at 1:1 scale and save as DXF

  15. Design for Manufacturing 15 Waterjet Also create a drawing with dimensions and notes and save as PDF

  16. Design for Manufacturing 16 Waterjet Research and understand the process.

  17. Design for Manufacturing 17 3D Printing Both for prototypes and production parts

  18. Design for Manufacturing 18 3D Printing Make plastic parts thicker and add gussets for strength

  19. Design for Manufacturing 19 Machining CNC mills and lathes can make almost any part out of metal

  20. Design for Manufacturing 20 Machining Some machine shops will use CAM software to produce parts directly from 3D models

  21. Design for Manufacturing 21 Machining Some machine shops will program the CNC machines directly from the drawing Even if they accept 3D models, always provide the machine shop with a drawing including every dimension needed to reproduce the part.

  22. Design for Manufacturing 22 Machining CNC machines can be very accurate and repeatable but it is important to learn what tolerances and features are really needed. .005 is about the thickness of a single piece of paper Holes or pockets more than 3-5 times the diameter can be difficult to do accurately (especially for diameters < )

  23. Speed Shift Gearbox 23 Robot being fast and strong are competing design objectives ! Being able to shift between high and low gear allows having a robot that is faster in high gear and stronger in low gear than a single compromise solution could be. The trade off is added design complexity

  24. Speed Shift Gearbox 24 FRC robots have used dual speed gearboxes for a long time. Some FTC teams have begun to have successful speed shift designs (Cougar Robotics 4251) FRC commonly use pneumatic shifters but we aren t allowed to (yet) so we will use servos.

  25. Speed Shift Gearbox 25 Two main design options Dog Ear with Shifting Cog Ball Gear

  26. Speed Shift Gearbox 26 Ball Gears have internal cutouts where free floating steel balls will engage the gear to the output shaft.

  27. Speed Shift Gearbox 27 The output shaft has holes that retain the locking balls.

  28. Speed Shift Gearbox 28 A shifting actuator controls which output gear is able to drive the output shaft

  29. Speed Shift Gearbox 29

  30. Speed Shift Gearbox 30 Three main components Cluster Shaft 50 Tooth Gear and 24 Tooth Gear on a common shaft Output Shaft 60 Tooth Ball Gear and 34 Tooth Ball Gear driving a Hex output shaft Speed Select Actuator Servo actuated to engage output shaft to cluster shaft at either the 60:24 or 34:50 gear ratio

  31. Model Review in Creo 31

  32. Questions? 32 Website: www.lazybotts.com Email: lazybotts@gmail.com Twitter: @lazybotts Facebook: https://www.facebook.com/lazybotts October 14, 2015

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