Game Development Showcase
This showcase presents a detailed overview of a fictional game project, featuring team members, game overview, details, instructions, characters, audio elements, testing, and reflection on the development process. It covers aspects such as game objectives, player interactions, important sounds, and post-testing reflections.
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Presentation Transcript
Put your game name here Put your game name here
Our team Our team Team member Role Game Designer Artist/Visual Designer Programmer Storyteller Sound and Music Effects Tester(s)
Game overview Game overview What is your game about? How does the name of your game tell people what the game will be about? What is this year s theme?
Game details Game details What are the goals or objectives of your game? What does the player do in the game?
Instructions Instructions How do you play your game? (e.g. arrow keys, mouse, space bar) How can the player move? How does the player finish the game/level?
Characters/important objects Characters/important objects Are there things to look out for or collect? (e.g. bad guys, keys) Put pictures of your characters and important objects here
Audio elements Audio elements What are the important sounds in your game? How did you make your sounds and/or music?
Reminder: Steps to success! Reminder: Steps to success! I checked these things often while I was building my game to make sure they worked the way I wanted them to: The game opens and closes Any timers and scoring The controls The objects The sounds The levels Other ____________________________
Testing Testing Does your game work? Yes/no How many people tested your game? Provide some screenshots or examples of your testers feedback
Reflecting Reflecting What changes did you make after your game was tested? What would you do differently next time? What are you most proud of?