Create Exciting Space Adventure Games Using Scratch

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Dive into the world of coding with this engaging lesson plan focused on creating a space adventure game where a spaceship navigates through an asteroid cloud. Learn about algorithms, game dynamics, and variable control while exploring how games get progressively harder. Enhance your skills by experimenting with code and extending the game functionality. Discover the thrill of programming and game development in a fun and educational way.

  • Coding
  • Game Development
  • Scratch
  • Space Adventure
  • Programming

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Presentation Transcript


  1. Asteroids Approaching Space Adventures Computing Unit 1 Lesson 5 Max Wainewright

  2. Learning Objective Code a game where a spaceship has to be guided through an asteroid cloud.

  3. Introduction U1L5 introduction video

  4. Algorithm the spaceship moves ___ when ___ is pressed the spaceship moves ___ when ___ is pressed the asteroids move to the left until they reach the ___ as the game goes on the asteroids get ___ the game ends when the ___ hits ___

  5. Algorithm the spaceship moves up when the up arrow is pressed the spaceship moves down when the down arrow is pressed the asteroids move to the left until they reach the edge as the game goes on the asteroids get faster the game ends when the spaceship hits an asteroid

  6. Main activity Use Scratch to create the game. Use a variable to control how fast the asteroid cloud is approaching. U1L5 demonstration video U1L5 step by step.pdf

  7. Extension Activities Experiment with parts of the code. Add code allowing the spaceship to move left or right. See U1L5 going further.pdf for more details

  8. Plenary Why does the game get harder as you play longer? Which part of the code makes this happen? Think of other games (computer or 'real') that get harder as the game progresses.

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