Basics of Networking Communication and Internet Structure

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The content covers the basics of networking communication, including synchronous and asynchronous communication, broadcast, multicast, and point-to-point communication. It also discusses internet properties, client/server structure, and interactions in client/server relationships. The visuals provide a clear understanding of these concepts.


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  1. Lecture 3 The Basics of Networking

  2. Comparing Communication Types Basic communication vocabulary Synchronous Communication Asynchronous communication Broadcast Multicast Point-to-point communication

  3. General Communication Synchronous communication Both sender and receiver active at same time Example? Asynchronous communication Sending and receiving occur at different times Example?

  4. General Communication Based on number of receivers Broadcast communication: single sender and many receivers (example?) Multicast: many receivers, but usually a specific group (mailing list) Point-to-point communication: one specific sender and one specific receiver (example?)

  5. Internets Communication Properties Internet supports point-to-point, asynchronous communication Internet provides a general communication fabric

  6. Internets Communication Properties Internet is fast enough to mimic synchronous communication Multicasting is also possible Chat rooms Streaming video accessible by anyone (broadcasting)

  7. Internet Schematic Diagram

  8. Client/Server Structure Server stores info; client requests it Most interactions (like loading web page) over the Internet use client/server interaction protocol Click Web link Client, requests page (file) from server Web server responds with page contents Client/server relationship ends

  9. Basic Client/Server Interaction

  10. Client/Server Structure Relationships are brief, so a server can serve many clients at the same time Ask, receive, done Yahoo, Google, eBay One client computer can ask for services from many servers

  11. Client/Server Relationships

  12. Getting More Connected Internet is primarily a point-to-point asynchronous communication system Software has been built to implement the many forms of communication E.g., Skype slices up signals from computer s microphone and video camera into packet-size blocks

  13. Getting More Connected Content is transferred to other party, whose client reassembles sound and image Process relies on fast and reliable transmission

  14. Computer Addresses IP Addresses Each computer connected to Internet has unique address Series of four numbers separated by dots E.g., 166.66.86.42 Range of each number is 0 255 How many possible addresses?

  15. IP Addresses

  16. Computer Addresses Domain Names IP addresses hard to remember Internet uses symbolic names for computers based on a hierarchy of domains A domain is a related group of networked computers

  17. Computer Addresses Domain Names Example: turing.cs.millersville.edu Name of computer is turing Part of the CS department domain (cs) Part of the MU domain (millersville) Which is part of the educational domain (edu)

  18. Computer Addresses Domains are hierarchical Each is a member of the next larger domain edu is a peer of other top-level domains such as com

  19. The .edu Domain

  20. The .edu Domain

  21. DNS Servers Domain Name System (DNS) translates hierarchical, human-readable names into IP addresses Every Internet host knows the IP address of its nearest DNS name server Hostname needs to be translated to IP address by DNS server for communications

  22. DNS Servers DNS uses client/server model Name is sent to closest DNS server If not on DNS server, it contacts an authoritative name server (ANS) ANS has complete list of IP address/domain name mappings for all computers in its domain Server returns address

  23. DNS Servers Root name servers know addresses of name servers for edu, com, org, etc. domains Their addresses are preprogrammed into your computer s net software Servers listed at www.root-servers.org (13 + mirrors)

  24. Top-Level Domains Top-level domain names (TLDs) .edu for educational groups .com for commercial enterprises .org for organizations .net for networks .mil for the military .gov for government agencies

  25. Top-Level Domains TLDs were expanded to include biz, info, name, travel, etc. Full list can be found at www.icann.org (ICANN is Internet Corporation for Assigned Names and Numbers)

  26. Top-Level Domains Also country code TLDs (ccTLDs) ca (Canada) uk (United Kingdom) fr (France) Allow domain names to be grouped by their country of origin

  27. Following Protocol Protocol describes the specific technical steps involved in a communication TCP/IP (Transmission Control Protocol/Internet Protocol) is key protocol used on Internet

  28. TCP/IP TCP/IP Postcard Analogy Internet communication is like sending a novel to your publisher using postcards Novel is broken into small units that fit on a postcard postcards are numbered to indicate where each belongs in the novel As each postcard is completed, it is mailed

  29. TCP/IP TCP/IP Postcard Analogy Your publisher eventually receives postcards, but not necessarily in sequential order Nor do they take the same route Cards are finally ordered These postcards are really IP packets They hold: one unit of information, the destination IP, and their sequence number (which packet they are)

  30. Packets Are Independent Each TCP/IP packet can take different route Congestion and service interruptions do not delay transmissions The TCP/IP protocol works under adverse conditions Under heavy traffic packets may be dropped

  31. Packets Are Independent If a packet is dropped, recipient can request a resend Packets can arrive out of order

  32. Moving Packets: Wires & More Internet uses telephone carriers for long-distance connections fiber optics (e.g., see http://www.submarinecablemap.com/) dedicated lines for connections Transmissions may rely on multiple technologies

  33. Far and Near: WAN and LAN Internet is a collection of wide area networks (WAN) Machines aren t geographically close Internet is a collection of point-to-point channels Packets take several must visit a sequence of computers (or hops) before they reach their destination

  34. A ping is a please reply message See ping.eu or network-tools.com

  35. Far and Near: WAN and LAN Local area network (LAN) Computers are geographically close Usually linked by a single cable or pair of wires Ethernet is the main technology Used in labs or buildings

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