VR/AR for Physical Rehabilitation with INOSENS
INOSENS offers a groundbreaking proposal integrating Virtual and Augmented Reality with motion sensors for physical therapy and rehabilitation. Dr. İsmail UZUN leads the initiative, focusing on creating a global platform that enhances patient experience and outcomes. Partnering opportunities are available for experts in motion sensors, e-Health, clinics, and mobile operators. Explore the potential of VR/AR technology in revolutionizing healthcare.
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Presentation Transcript
Celtic-Plus Event 22 September 2016, Istanbul VAR2: VR/AR for Physical Rehabilitation Dr. smail UZUN, INOSENS smail.uzun@inosens.com.tr 1
Teaser What is the main benefit of the proposal? VAR2 allows Virtual and Augmented Reality based rehabilitation for patients (active video games) (especially for home patients through e-Health platform and motion sensors) What brings the added value? VR/AR based applications provide many advantages such as ease of use, repeatableness, and instantaneous measurable feedback for patients who need physical therapy. Why should you participate in my proposal? Convergence of VR/AR ecosystem with motion sensor and e-Health market 2
INOSENS INOSENS Founded in 2014 Expert on Virtual/Augmented Reality, e- Health, Data Analytics, Machine Learning Expert on Product Development Cycles Founder has 30+ EUREKA/TEYDEB projects experience 3
Proposal Introduction (1) VAR2is a VR/AR based active video games for physical therapy and rehabilitaiton with e-Heatlh capability Vision To create global AVG and eHealth platform for Physical Therapy and Rehab. Motivation To design and develop VBG s for the patinets diagnosed with JIA, CP, OBPI, etc. by using motion sensors. AVG s will be designed to be easy to use and motivating for the patients and automatically lead the patients to correct exercises while providing mechanisms for online performance measurements. Content Motion Sensors, Active Video Games, e-Health, Healthcare Data Analytics 4
Proposal Introduction (2) Outcome VR/AR based active video games (AVG) for physical therapy and rehabilitation will be produced by using motion sensors Impact To enable e-Health to jump-start VR/AR Schedule ~30 mo. (Interface Definition, Active Video Games and eHealth Platform Dev., Integration, ClinicalTests, Dissem.) 5
Partners Current Status INOSENS Expected Partner Profile: Motion sensor experts (SME/Ind) e-Health experts (SME/Uni) Clinics for field applications (SME) Mobile Operators (Ind/Pub) 6
Contact For more information and for interest to participate please contact: Dr. smail UZUN INOSENS ismail.uzun@inosens.com.tr www.inosens.com.tr 7