The Impact of Social Devices on Personal Interactions

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This interactive content explores the effects of social devices on personal interactions. From feedback mapping in a square to identifying reasons for grumpiness, it delves into how social devices can isolate individuals, cultivate inattentive behavior, and promote passive experiences. On the flip side, it highlights the importance of engaging with others, fostering collaborative environments, and promoting interactive experiences for fully present collaborations.


Uploaded on Sep 15, 2024 | 0 Views


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  1. This Talk Is Interactive! Provide feedback: http://aka.ms/[removed] Use a mobile Web browser Optimized for smartphones But any Internet-connected device works Your feedback is mapped to a square Can you find your square? Join the interaction: http://aka.ms/[removed]

  2. Why is Cliff so grumpy? A: Doesn t wants that extra hour B: The lines at the polls were to long C: Worried his candidate will lose D: Tired of waiting for Baby to arrive Join the interaction: http://aka.ms/[removed]

  3. http://aka.ms/[removed] Face-to-Face Social Interaction Jaime Teevan Microsoft Research Join the interaction: http://aka.ms/[removed]

  4. Join the interaction: http://aka.ms/[removed]

  5. Join the interaction: http://aka.ms/[removed]

  6. Join the interaction: http://aka.ms/[removed]

  7. Social Devices Personal Devices Social Devices Remove us from our social context Isolate us from companions Encourage rude, inattentive behavior Distract attention Promote apathetic, passive experiences Foster culture of absent presence Engage us with those around us Connect us with our companions Participate more fully in conversations Focus attention Promote dynamic, interactive experiences Foster fully present collaborations Join the interaction: http://aka.ms/[removed]

  8. Me Others Taking pictures 32% 22% Viewing calendar 70% 62% Taking notes 18% 17% Join the interaction: http://aka.ms/[removed]

  9. Me Others Taking pictures 32% 22% Working Viewing calendar 70% 62% Taking notes 18% 17% Playing games 3% 18% Playing Social networking 9% 37% Browsing Web 16% 45% Join the interaction: http://aka.ms/[removed]

  10. Join the interaction: http://aka.ms/[removed]

  11. Agree Disagree Was easy to see group feedback Helped me know other s reactions I felt closer to the audience Helped me pay closer attention 67% 18% 55% 12% 63% 18% 18% 59% Join the interaction: http://aka.ms/[removed]

  12. Agree Disagree Was easy to see group feedback Helped me know other s reactions I felt closer to the audience Helped me pay closer attention Engaged me with presentation Engaged me with audience 67% 18% Viewing Feedback 55% 12% 63% 18% 18% 59% 60% 16% Giving 72% 7% Join the interaction: http://aka.ms/[removed]

  13. Join the interaction: http://aka.ms/[removed]

  14. Join the interaction: http://aka.ms/[removed]

  15. Join the interaction: http://aka.ms/[removed]

  16. Summary Mobile transition from personal social Current: Smartphones make location unimportant Future: Will connect us with our surroundings Phone use in meetings separates attendees Solutions to improve face-to-face interaction Group presentation feedback creates community Application to learn about others in the room increases social interaction Join the interaction: http://aka.ms/[removed]

  17. teevan@microsoft.com @jteevan Join the interaction: http://aka.ms/[removed]

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