Analysis of Model Issues in Naval Operations

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The images and descriptions provided offer insights into model issues such as submarine automatic fire logic, acceptance of Chinese/foreign characters, naval formations over land, and unnecessary HRU patrols in JTLS-GO. The content explains why submarines do not automatically fire back at surface ships, the importance of noise in detecting submarines, challenges in implementing Chinese characters, and the functioning of naval formations on land.


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  1. JTLS-GO Explanation Of Model Issues Ellen F Roland JTLS-GO Director Of Development

  2. Submarine Automatic Fire Why Don t Submarines Automatically Fire Back Surface Ships If Given ROE Automatically Fire When Enemy Ship Or Submarine Detected Automatically Return Fire If Fired Upon Except If They Have No Fire ROE Submarines Do Not Follow This Logic They Only Fire When Told To Do So Why??? When You Fire A Weapon (Torpedo) It Makes Noise Noise Increases Chance Of Submarine Being Detected For This Reason: JTLS-GO Does Not Allow Submarines To Start A Fight Automatically Automatically Return Fire valkyrie.com 2

  3. Accept Chinese / Foreign Characters An ECP Has Been Entered JTLS-2024-16649 Not Included In ECP Voting List Difficult - Spread Throughout Every JTLS-GO Component Needs Major Funding Support valkyrie.com 3

  4. Naval Formation Goes Over Land Explanation Why It Works This Way Technically A Formation Is Not A Physical Object Concept In Which Ships Are Placed Relative To Center No Ship Must Be At Formation Center But Normally There Is When Formation Moves Ships Stay In Assigned Position If Ship Can t Move To Assigned Formation Position Attempt To Move To Formation If Nothing Feasible Stop And Wait For Formation To Move Again valkyrie.com 4

  5. Explanation Of Formation On Land This Should Be Legal valkyrie.com 5

  6. Explanation Of Formation On Land This Should Be Legal Ships Cannot Move They Stay Behind Ships Regroup On The Other Side valkyrie.com 6

  7. Un-Needed HRU Patrol HRU Patrols Slowed Down System Partially True Reason One For Slow Down There Were Over 20,000 Catastrophically Killed Combat Systems Catastrophic Kill Removal Time Was 13 Days Constantly Reporting On Dead Systems Reason Two For Slow Down Unnecessary HRU Patrol valkyrie.com 7

  8. Unnecessary HRU Small Patrol Areas 8 valkyrie.com

  9. Unnecessary HRU Small Patrol Areas valkyrie.com 9

  10. Civil Affairs Intel Collection Friendly Unit Civil Affairs Unit Civil Affairs Unit Collects On Tactical Intel Range Asks If There Are Any Friendly Or Neutral Unis In That Circle If There Are: Get Intel From Their Tactical Intel Range ->Their Units ->Their Non-Covert HRUs ->Information They Have On Other Side Units Neutral Unit valkyrie.com 10

  11. Civil Affairs Intel Collection Three Choice Leave As It Is Non-Covert Capable Yes Covert Capable, but not currently operating covertly No Covert Capable, and operation covertly = No Only Report Their Non-Covert Capable HRUs Non-Covert Capable Yes Covert Capable, but not currently operating covertly No Covert Capable, and operation covertly = No Don t Report Any HRUs valkyrie.com 11

  12. Other Important Issues What To Do About Air Missions And Fuel Weapon Families When Ship Damaged Formation Stops To Help Times When Formation Should Forge Forward Times When Partial Ships Stay Behind More Realistic Naval Resupply Process Better Time Representation Robust Approach For Limiting OPM Data valkyrie.com 12

  13. Questions / Discussion valkyrie.com valkyrie.com 13

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