Primitives - PowerPoint PPT Presentation


Domain-Agnostic Information Model for Vehicle Data Transformation

The push towards a domain-agnostic information model from a vehicle-centric data approach is explored due to emerging industry requirements. COVESA projects like AUTOSAR Vehicle API and EV charging necessitate a shift. The proposal introduces the Hierarchical Information Model (HIM) to organize data

0 views • 10 slides


Ensuring Credible Private Set Membership with Efficient Communication

Explore the concept of credible private set membership ensuring server privacy, client privacy, and data credibility through innovative protocols and approaches. The focus is on maintaining high-entropy passwords securely while optimizing rounds and leveraging underlying crypto primitives efficientl

1 views • 18 slides



Distributed Computation in Node-Capacitated Networks

Exploration of communication primitives and algorithms in node-capacitated networks, including Node-Capacitated Clique Model, communication on butterfly networks, orientation using Boruvka's algorithm, computing O(a)-orientation, and solving graph problems like BFS trees, maximal independent set, ma

0 views • 7 slides


Understanding Multi-Threading Concepts in Computer Systems

Exploring topics such as cache coherence, shared memory versus message passing, synchronization primitives, cache block states, performance improvements in multiprocessors, and the Ocean Kernel procedure for solving matrices.

0 views • 22 slides


APL - A Functional Language with Array Paradigms

APL, named after the book "A Programming Language Paradigms," is a functional language with a focus on array manipulation. Developed in the 1960s by Kenneth E. Iverson, it has had a significant impact on the development of spreadsheets and computer math packages. APL operates with chains of monadic

0 views • 11 slides


Understanding Provable Security Models in Cryptography

Cryptography and cryptology involve secure communication techniques to protect data from third-party adversaries. This article introduces provable security models, cryptographic goals like confidentiality and authenticity, and the approach of security by trial-and-error versus provable security meth

0 views • 48 slides


Understanding Small-State Noncryptographic Pseudorandom Number Generators

Explore the design and testing of small-state noncryptographic pseudorandom number generators, including definitions, rules of thumb, chisquare tests, existing and new generators, and more. Learn about block cipher encryption, hash functions, pseudorandom number generation, reversible mixing, and re

0 views • 46 slides


Robust Parity Test for Extracting Parallel Vectors in 3D

Fundamental primitives for visualizing 3D data include line features like ridges and valleys of a scalar field, stream lines of a vector field, vortices of a velocity field, and extremal curves of a tensor field. Parallel Vectors (PV) provide a unified representation of 3D line features, forming con

0 views • 27 slides


Understanding C++ Parallelization and Synchronization

Explore the challenges of race conditions in C++ multithreading, from basic demonstrations to advanced scenarios. Delve into C++11 features like atomic operations, memory ordering, and synchronization primitives to create efficient and thread-safe applications.

0 views • 51 slides


Portable Inter-workgroup Barrier Synchronisation for GPUs

This presentation discusses the implementation of portable inter-workgroup barrier synchronisation for GPUs, focusing on barriers provided as primitives, GPU programming threads and memory management, and challenges such as scheduling and memory consistency. Experimental results and occupancy-bound

0 views • 61 slides


Understanding Graphics Pipeline Clipping Techniques

Delve into the intricate process of graphics pipeline clipping in computer graphics, from breaking primitives into fragments to determining visible parts for rendering. Explore the necessity of clipping, culling, and endpoint conditions, as well as techniques like Cohen-Sutherland Line Clipping. Gai

0 views • 18 slides


Understanding Advanced Graphics and UIs Rendering Pipeline

Explore the intricate details of the rendering pipeline in advanced graphics and user interfaces, including clipping and culling processes. Learn about the sequence of operations involved in drawing primitives, the evolution of APIs like OpenGL and D3D, and the various stages from vertices to visibl

0 views • 52 slides


Understanding Weird Machines in Transient Execution

Weird machines refer to models exhibiting unintentional behaviors triggered by adversarial inputs. They serve as computation primitives, enabling tasks like program obfuscation and secret computations. TSX weird machines, computing with time, manipulate cache states through gates like Assign, AND, O

0 views • 18 slides


Understanding C++ Parallelization and Synchronization Techniques

Explore the challenges of race conditions in parallel programming, learn how to handle shared states in separate threads, and discover advanced synchronization methods in C++. Delve into features from C++11 to C++20, including atomic operations, synchronization primitives, and coordination types. Un

0 views • 48 slides


Communication Lower Bounds of Key-Agreement Protocols

Key-agreement protocols play a vital role in secure communication between parties. This document explores lower bounds of key-agreement protocols through density increment arguments, idealization of symmetric primitives, Merkle puzzles, and the impact of communication bits between Alice and Bob. Var

0 views • 10 slides


Understanding Fill Area Primitives in Computer Graphics

An overview of fill area primitives in computer graphics, including the concept of fill areas, polygon fill areas, and polygon classifications into convex and concave polygons. This module covers the efficient processing of polygons, approximating curved surfaces, and generating wire-frame views of

0 views • 63 slides


Understanding Attributes and Color Schemes in Graphics

Graphics systems utilize attributes to define how primitives are displayed, such as color and size, while color and grayscale can be stored in different ways like direct storage and indexed storage schemes. The RGB color components play a key role in determining the color shades, with various color

0 views • 51 slides


Geometric Pipeline Implementation Strategies: From Vertices to Fragments

The chapter delves into the process of converting vertices into primitives, clipping out objects outside the view frustum, and determining affected pixels by each primitive. Tasks such as rasterization, transformations, hidden surface removal, and antialiasing are discussed. Various algorithms for c

0 views • 68 slides


Understanding the Composite Design Pattern in Object-Oriented Programming

The Composite design pattern allows clients to treat individual objects and compositions of objects uniformly, enabling the representation of part-whole hierarchies in tree structures. This pattern is commonly used in graphics applications to create complex diagrams from simple components, allowing

0 views • 43 slides


Clear Approach to Cancellation of Asynchronous Operations

This resource discusses the concept of cancellation primitives, providing a clear and consistent approach to cancelling asynchronous operations. It emphasizes separating the source and sink, enabling synchronous and asynchronous observation of cancellation requests. The goal is to facilitate composa

0 views • 17 slides


Cryptography in Bounded Storage Model: Ensuring Secure Communication

Cryptography in the Bounded Storage Model provides insights into securing communication with secrecy and authenticity. The model limits adversaries' memory without runtime restrictions, ensuring unconditional security for various primitives. Explore how this model safeguards messages from eavesdropp

0 views • 42 slides


Embedded Systems: Introduction to Input and Output Devices

This material explores the essential concepts related to input and output (I/O) devices in embedded systems. It covers examples of I/O devices, such as keyboards, mice, and disk drives, along with the digital interface between these devices and the CPU. Specific focus is given to the 8251 UART as an

0 views • 55 slides


Understanding Scala's Class Hierarchy and Value Classes

Scala's class hierarchy includes Any, AnyVal, and AnyRef classes, with implicit conversions and implementations of primitives similar to Java. Learn about defining value classes, natural and reference equality comparisons, and more in Scala programming.

0 views • 24 slides