LUDO Modelling Project Work 2 with Supervisors Tamaga Istv.n, Pataki Peter, and Lala Ahmadova
This semester's goal is to enhance the previous algorithm to detect center points in a playfield and detect dice using simple image processing tools and Haar Cascade. Tools used include OpenCv/Python, Hough Circle Transformation, and Shape functions. The Hough Circles function in OpenCV is utilized
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Innovative 3D Gesture Recognition for Educational Gaming
A study on the development of 3D gesture recognition-based animation games by a team of talented individuals from D.J. Sanghvi College of Engineering and TISS, Mumbai. The project aims to enhance e-learning through interactive, gesture-based games, promoting physical movement and faster learning. It
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Pickabo Anup Chaudhari Project Overview
This project overview showcases the development and accomplishments of the Pickabo system by Anup Chaudhari on December 2nd, 2014. It includes objectives, missions, systems overview, final platform, goals achieved, lessons learned, missions like obstacle avoidance and sphere tracking, and future imp
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