Understanding User Interface Design Basics

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Explore the fundamental aspects of user interface design, including design elements, user interactions, and conceptual models. Learn about the framework needed for driving customer experience, different design aspects, and the concept of an interface. Discover how to create a high-level metaphor, structured referent schema, and conceptual model for user interfaces.


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  1. Gabriel Spitz The Structure of the User Interface Lecture # 4

  2. Driving Customer Experience A Framework Needs UI Design Satisfaction/ User Experience Usefulness Scope Predictability Task Concept Convenience Activity Flow Human Efficiency Representation Expectations Personal Presentation Trust

  3. Gabriel Spitz Structure of the Interface Aspects (1) The different design aspects of the interface Include: The functions supported by the interface Scope What should be included in the interface Organization of the interface Framework What would the interface look like Flow of user activities within the framework Activity flow The sequence in which an activity is executed

  4. Gabriel Spitz Structure of the Interface Aspects (2) The selection of controls types for a given task Representation What tools will users use to perform various tasks The presentation or visual design characteristics of the interface How will the different elements appear to the us Each design aspect (e.g., presentation) may have several design attributes (e.g., presentation includes color and typography), each of which has values (e.g., colors include red, blue, green, black) that constitute the designer s options

  5. Scope The functions to be included in a give app For Reminders this will include Create items (to be remembered) Associate attributes to items Reorder items Edit items Search for items Sort items Navigate between lists Scope Concept Activity Flow Representation Presentation

  6. Gabriel Spitz Concept of an Interface It is the overall idea of the UI E.g., Desktop Planner It is the context within which UI elements actions or components are interpreted It can be a high level Metaphor such as the desktop It can also be a highly structured and logically organized referent schema - Idiom Scope Concept Activity Flow Representation Presentation

  7. Conceptual Model Form By: Indu Sanka Sanskriti Jain

  8. Conceptual Model Sliding Door Notebook Calendar

  9. Gabriel Spitz An Interface Metaphor Gabriel Spitz

  10. Gabriel Spitz Activity Flow Is concerned with helping user navigate through the interface and interact effectively and efficiently with it Scope It includes: The temporal and spatial structure of the interaction The support that the interface provides to guide and funnel the interaction Concept Activity Flow Representation Presentation

  11. Activity Flow Nice Linear Navigation Flow, but is it logical? Would people start by specifying the envelop? If I can Save an address I should be able to import it Print Preview should be near the print By: Ankur Upadhyay Alpesh Kumar Bhagwatilal Kothari

  12. Activity Flow Create Reminder 1. Select a Folder 2. Click on Add Icon 3. Enter Reminder name 4. Click on Info icon 5. Enter Reminder date 6. Click on the done button

  13. Activity Flow The sequence in which tasks within an Activity are organized

  14. Gabriel Spitz Sequential Interaction Flow Starting a new power point presentation

  15. Gabriel Spitz Representation Representation is the choices that a designer makes in deciding how a a specific function should be implemented: Specifying labels Conceptualizing icons Selecting controls Composing instructions to support a function or an object at the interface Scope Concept Activity Flow Representation Presentation

  16. Representation Everything is represented as a text field By Rajesh Basrur Naresh Dontula

  17. Representation To Do List - Table Widget Add Item Button Date Picker Calendar Show/Hide Pane Button Show/Hide Calendar Button Add List - Button

  18. Gabriel Spitz Representation - Example Three representations for specifying a date

  19. Gabriel Spitz Presentation The physical characterizations and spatial organization of controls and information in the UI Scope Concept It communicates to the user the available functions and information, and help the user locate them rapidly Activity Flow Representation Presentation

  20. Presentation Black Background Bold Colors Icons By: Ruthvik Gunna, Ronghui Ye, Chen liu

  21. Gabriel Spitz Presentation

  22. User-Interface & User Experience Scope Usefulness Conceptual Model Ease of Learning Activity Flow Efficiency Representation Effectiveness Presentation Aesthetics

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