Understanding Digital Society and Senior Learning Needs in Alicante

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This report delves into the demographic profile, technological resources, and digital technology usage patterns among citizens over 50 in Alicante. It provides insights into computer literacy, availability of technical devices, frequency of use, and common uses of digital technologies. The findings shed light on the requirements for effective training and support in digital literacy for seniors in the region.


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  1. SELID SELID THE D DIGITAL S SOCIETY OCIETY S SENIOR ENIOR' 'S S LEARNING LEARNING IN IN THE IGITAL

  2. SELID SELID Programme Technical equipment Needs Analysis Home Automation Support Training Training Visits Communica tion IoT Support Dissemination and Awareness

  3. BASIC SOCIO BASIC SOCIO- -DEMOGRAPHIC DATA DEMOGRAPHIC DATA RESPONDENT PROFILE RESPONDENT PROFILE Survey distributed among over-50 s citizens living in Alicante, neighbouring areas and members of the Permanent University of the University of Alicante (UPUA UPUA) 221 RESPONDENTS Men 33% 45% women 33% men 22% no answer Women 45% No answer 22%

  4. BASIC SOCIO BASIC SOCIO- -DEMOGRAPHIC DATA DEMOGRAPHIC DATA AGE GROUP AGE GROUP AGE GROUP 50-60 9,50% 61-70 69,23% 71-80 20,36% + 80 0,90%

  5. TECHNOLOGICAL RESOURCES AVAILABLE TECHNOLOGICAL RESOURCES AVAILABLE COMPUTER LITERACY COMPUTER LITERACY 54% 27% 12% 6% 1% ACEPTABLE GOOD LOW VERY GOOD VERY LOW

  6. TECHNOLOGICAL RESOURCES AVAILABLE TECHNOLOGICAL RESOURCES AVAILABLE FRECUENCY OF USE OF TECHNICAL DEVICES FRECUENCY OF USE OF TECHNICAL DEVICES 95% 90% 67% 52% 32% 18% 16% 16% 8% 3% 2% 2% SMARTPHONE (M VIL CON INTERNET) TRADITIONAL PHONE/CONVENTIONAL MOBILE PC / NOTEBOOK TABLET / E-READER 89% 66% 43% 42% 38% 32% 25% 22% 20% 13% 7% 4% PRINTER / SCANNER OTHER DEVICES (WEBCAM, GPS.. C MARA FOTOGR FICA / VIDEOC MARA GAME CONSOLE / PORTABLE GAME CONSOLE never rarely frequently

  7. CASES OF MORE FREQUENT USE OF CASES OF MORE FREQUENT USE OF DIGITAL TECHNOLOGIES DIGITAL TECHNOLOGIES USE OF TECHNOLOGICAL DEVICES USE OF TECHNOLOGICAL DEVICES 0% 10% 20% 30% 40% 50% 60% 70% 80% COMMUNICATION WITH OTHER PEOPLE CALENDAR AND APPOINTMENTS EMERGENCIES SOCIAL NETWORKS GPS WORK WITH PHOTOGRAPHS WORK WITH VIDEOS DIGITAL MEDICAL HISTORY AND HEALTHY INFORMACI N SEARCH READING PUBLICATIONS VIDEOCONFERENCING BANQUING PROCEDURES MULTIMEDIA PLAYBACK E-COMMERCE GAMES OFFICE AUTOMATION PC / Laptop Smartphone Tablet None

  8. CASES OF MORE FREQUENT USE OF CASES OF MORE FREQUENT USE OF DIGITAL TECHNOLOGIES DIGITAL TECHNOLOGIES USE OF SMARTPHONE USE OF SMARTPHONE TO USE WHATSAPP OR TELEGRAM TO MAKE CALLS TO COMPOSE, SEND AND READ TO SEND PICTURES AND VIDEOS TO PHOTOGRAPH TO SEND VOICE MESSAGES FOR OTHER SOCIAL NETWORKS FOR BANQUING PROCEDURES TO LISTEN TO MUSIC OR AUDIO TO NAVIGATE (IN THE CAR, ON TO PLAY TO INSTALL/DOWNLOAD APPS OTHER EMERGENCY CALLS E-COMMERCE FOR VIDEO TELEPHONY (SKYPE) 0.00% 20.00% 40.00% 60.00% 80.00% 100.00% 120.00% Daily Several times/week Rare Never No answer

  9. SMARTPHONE SMARTPHONE NO USING A SMARTPHONE USING A SMARTPHONE REASON FOR REASON FOR NO ANNOYING QUERIES, COOKIES, ADVERTISEMENTS NO INTEREST/NO NEED TYPING AND DELETING ARE TOO DIFFICULT WITH THE DEVICE READING IS TOO DIFFICULT WITH THE DEVICE CONCERNS REGARDING PRIVACY POLICY YOU DON T KNOW WHICH SMARTPHONE YOU SHOULD BUY CONCERNS REGARDING MALICIOUS SOFTWARE IT S TOO EXPENSIVE TO BUY A SMARTPHONE THE FIRST INSTALLATION IS TOO COMPLICATED NO CONNECTION TO THE INTERNET AT HOME CONCERNS REGARDING UNWANTED COSTS 0% 5% 10% 15% 20% 25% 30% 35% 40%

  10. THE INTERNET OF THINGS THE INTERNET OF THINGS USE OF ELECTRONIC DEVICES USING TRADITIONAL CONTROLS USE OF ELECTRONIC DEVICES USING TRADITIONAL CONTROLS WASHING MACHINE 92% 4% 5% MICROWAVE 92% 3% 5% VACCUM CLEANER 91% 6% 3% OVEN 91% 5% 5% DISHWASHER 91% 4% 5% FRIDGE 89% 7% 4% LIGHTS 83% 6% 10% CURTAINS AND WINDOWS 83% 8% 9% CAR 71% 22% 7% WI-FI 70% 21% 10% HOME SECURITY SYSTEMS 67% 24% 9% WATCH 66% 27% 8% HEALTH SENSORS 60% 34% 6% TELEPHONE 38% 55% 7% Traditional control Digital interface Voice recognition

  11. THE INTERNET OF THINGS THE INTERNET OF THINGS CONSIDERATIONS WHEN BUYING A NEW DEVICE CONSIDERATIONS WHEN BUYING A NEW DEVICE I PREFER A DIGITAL DEVICE WITH NO CONNECTION TO THE INTERNET 57% I PREFER A TRADITIONAL DEVICE (NO DIGITAL OR INTERNET INTERFACE) 25% I PREFER A DEVICE WITH MOBILE AND INTERNET MONITORING 21%

  12. D DIRECTION IRECTIONFOR FORFUTURE FUTURE TRAINING TRAINING? ?

  13. MAIN DIFFICULTIES IN THE USE OF MAIN DIFFICULTIES IN THE USE OF DIGITAL TECHNOLOGIES DIGITAL TECHNOLOGIES OBSTACLES WHEN DEALING WITH NEW TECHNOLOGIES OBSTACLES WHEN DEALING WITH NEW TECHNOLOGIES THEY ARE COMPLICATED TO USE 40% THEY REQUIRE A SIGNIFICANT TIME INVESTMENT 30% NONE 25% DISPLAYED TEXT IS DIFFICULT TO READ 17% IT IS TOO EXPENSIVE 15% I HAVE NOBODY WHO CAN HELP ME 12% I AM NOT INTERESTED IN IT 9%

  14. MAIN DIFFICULTIES IN THE USE OF MAIN DIFFICULTIES IN THE USE OF DIGITAL TECHNOLOGIES DIGITAL TECHNOLOGIES RISKS RISKS 37% Ranking 1 Ranking 2 Ranking 3 Ranking 4 28% 21% 19% 19% 17% 16% 16% 16% 15% 14% 13% 12% 10% 9% 9% 8% 7% 7% 6% 6% 6% 6% 6% 6% 5% 5% 5% 5% 5% 5% 5% 4% 4% 4% 4% 4% 3% 3% 3% 2% 1% 1% 1% 1% 0% 0% 0% 0% 0% 0% 0%

  15. PERCEPTION AND ATTITUDE TOWARDS PERCEPTION AND ATTITUDE TOWARDS DIGITAL TECHNOLOGIES DIGITAL TECHNOLOGIES OPINION ON THE USE OF APPLICATIONS AND NEW TECHNOLOGIES OPINION ON THE USE OF APPLICATIONS AND NEW TECHNOLOGIES PRACTICAL 82% EFFICIENT 64% IMPORTANT 51% ENTERTAINING 42% PLEASANT 38% EDUCATIONAL 36% MANAGEABLE 34% COMPLICATED 11% UNNECESSARY 2% BORING 1% HARMFUL 1%

  16. CHALLENGE: CHALLENGE: Programme SELID: SELID: Critical Needs Analysis Critical Geragogy Geragogy Training The main objectives are open education and innovative practices in the digital era, focusing on improving and expanding quality learning opportunities for digital technologies and ICT, adapted to the need of low-skilled adults. Visits Support Dissemination and Awareness (Formosa, 2019; Formosa & Galea, 2020; Maderer & Skiba, 2006; Ram rez G mez, 2016)

  17. Thank you for your attention

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