Repeating and Alternating Patterns in Tiling

 
Repeating and
Alternating Patterns
 
 
 
T
ILING
 P
ATTERNS
M
ODULE
 1: 
I
NVESTIGATION
 2
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.1 – Repeating Flowers
 
 
A
CTIVITY
 1.2.1
Repeating Flowers
 
 
Open project 
1-Tile Repeat
, save as a copy
and rename.
Click on the 
move-turn-
stamp
 
script again and again…
 
 
What was the 
minimum number 
of clicks you needed to
complete the pattern?
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.1 – Repeating Flowers
Add the 
repeat
 
block to your script.
 
 
 
 
 
 
 
Fill in the 
minimum number 
of repeats needed to complete
your pattern.
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.1 – Repeating Flowers
Duplicate your script.
 
 
 
 
Change the numbers in the 
repeat
 
and 
turn
 
blocks to create
different patterns
.
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.1 – Repeating Flowers
Discussion Questions
Did you manage to create a complete flower?
Did your Tile sprite touch the edge of the stage? What
happened?
What number did you put in your 
repeat
 block? If this was
higher or lower would it change the pattern? How?
How many degrees did your Tile sprite turn for each 
stamp
?
How did you decide what values to use in the 
repeat
 
and 
turn
blocks?
How many degrees did your Tile sprite turn in total to create
the whole flower? Was this always the same?
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.1 – Repeating Flowers
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.2 – Unplugged: Calculating Angles
 
 
A
CTIVITY
 1.2.2: U
NPLUGGED
Calculating Angles
 
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.2 – Unplugged: Calculating Angles
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.2 – Unplugged: Calculating Angles 
(Answers)
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.3 – Alternating Flowers
 
 
A
CTIVITY
 1.2.3
Alternating Flowers
 
 
Continue in your project 
1-Tile Repeat
,
save as a copy and rename.
 
Run one of your previous scripts to stamp a pattern. Then run
it again with different costumes.
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.3 – Alternating Flowers
Use the 
next costume 
block in your scripts to create the
pattern below.
 
 
 
 
Now create some of the patterns below or similar patterns.
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.3 – Alternating Flowers
Discussion Questions
 
Where did you place the 
next costume 
block in your script? If
you moved it how might this change your pattern?
Did you use one 
next costume 
block or more? Did you build a
single script to stamp the whole pattern in one click?
How many squares and circles were in your patterns?
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.3 – Alternating Flowers
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.4 – [
Extension] 
Repeating and Alternating
 
 
A
CTIVITY
 1.2.4 [E
XTENSION
]
Repeating and Alternating
 
 
Continue in your project 
1-Tile Repeat
,
save as a copy and rename.
 
Edit your scripts to create patterns similar to the ones below.
          
   
more advanced patterns
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.4 – [
Extension] 
Repeating and Alternating
Discussion Questions
 
Which patterns did you manage to create?
Can you describe a strategy that you used to create one of
your patterns?
Did you use different sequences of costumes in your
patterns?
 
M
ODULE
 1: 
I
NVESTIGATION
 2
Activity 1.2.4 – [
Extension] 
Repeating and Alternating
My 
Investigation 2
 check list:
I used the 
repeat
 block to run my script several times.
I found the 
minimum number 
to put in the 
repeat
 block to
complete the circular pattern.
I clicked the green flag to reset the stage and the sprite.
I used the 
next costume 
block in my scripts.
I created different patterns with alternating costumes.
I built a single script to stamp the whole pattern with different
costumes in one click.
 
M
ODULE
 1: 
I
NVESTIGATION
 2
repetition
  
means running a sequence of commands a certain
    
number of times
repeat block 
 
is a 
control block 
which runs the blocks inside
    
a specified number of times
wait
   
a command which waits a specified number of seconds,
    
e.g. 1, 2 or 0.2, then continues with the next blocks
total turn
  
total number of degrees the sprite turns when running a
    
script
costumes 
  
are alternative ways that a sprite can look on the
    
stage
next costume
 
a command which switches to the next costume in the list
    
of the sprite’s costumes. The next costume after the last
one 
    
is the first one in the list again
pattern
  
repeating sequence when stamping sprite’s costume or
    
costumes
 
M
ODULE
 1 I
NVESTIGATION
 2:
 
Key Vocabulary
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Dive into Module 1, Investigation 2 to discover the beauty of repeating and alternating patterns with activities involving flowers and angles. Unleash your creativity by experimenting with different script blocks to create unique designs.

  • Patterns
  • Tiling
  • Exploration
  • Creativity
  • Activities

Uploaded on Sep 20, 2024 | 0 Views


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  1. TILING PATTERNS MODULE 1: INVESTIGATION 2 Repeating and Alternating Patterns

  2. MODULE 1: INVESTIGATION 2 Activity 1.2.1 Repeating Flowers ACTIVITY 1.2.1 Repeating Flowers

  3. MODULE 1: INVESTIGATION 2 Activity 1.2.1 Repeating Flowers Open project 1-Tile Repeat, save as a copy and rename. Click on the move-turn-stamp script again and again What was the minimum number of clicks you needed to complete the pattern?

  4. MODULE 1: INVESTIGATION 2 Activity 1.2.1 Repeating Flowers Add the repeat block to your script. Fill in the minimum number of repeats needed to complete your pattern.

  5. MODULE 1: INVESTIGATION 2 Activity 1.2.1 Repeating Flowers Duplicate your script. Change the numbers in the repeat and turn blocks to create different patterns.

  6. MODULE 1: INVESTIGATION 2 Activity 1.2.1 Repeating Flowers Discussion Questions Did you manage to create a complete flower? Did your Tile sprite touch the edge of the stage? What happened? What number did you put in your repeat block? If this was higher or lower would it change the pattern? How? How many degrees did your Tile sprite turn for each stamp? How did you decide what values to use in the repeat and turn blocks? How many degrees did your Tile sprite turn in total to create the whole flower? Was this always the same?

  7. MODULE 1: INVESTIGATION 2 Activity 1.2.2 Unplugged: Calculating Angles ACTIVITY 1.2.2: UNPLUGGED Calculating Angles

  8. MODULE 1: INVESTIGATION 2 Activity 1.2.2 Unplugged: Calculating Angles Number of degrees in turn block Total number of degrees Tile sprite turned Number in repeat block 8 45 degrees ____ degrees ____ ____ degrees 360 degrees ____ 36 degrees ____ degrees 5 ____ degrees ____ degrees Extension Can you work out the numbers used in the script that created this pattern? ____ ____ degrees ____ degrees

  9. MODULE 1: INVESTIGATION 2 Activity 1.2.2 Unplugged: Calculating Angles (Answers) Number of degrees in turn block Total number of degrees Tile sprite turned Number in repeat block 8 45 degrees 360 degrees 4 90 degrees 360 degrees 10 36 degrees 360 degrees 5 72 degrees 360 degrees Extension Can you work out the numbers used in the script that created this pattern? 6 60 degrees 360 degrees

  10. MODULE 1: INVESTIGATION 2 Activity 1.2.3 Alternating Flowers ACTIVITY 1.2.3 Alternating Flowers

  11. MODULE 1: INVESTIGATION 2 Activity 1.2.3 Alternating Flowers Continue in your project 1-Tile Repeat, save as a copy and rename. Run one of your previous scripts to stamp a pattern. Then run it again with different costumes.

  12. MODULE 1: INVESTIGATION 2 Activity 1.2.3 Alternating Flowers Use the next costume block in your scripts to create the pattern below. Now create some of the patterns below or similar patterns.

  13. MODULE 1: INVESTIGATION 2 Activity 1.2.3 Alternating Flowers Discussion Questions Where did you place the next costume block in your script? If you moved it how might this change your pattern? Did you use one next costume block or more? Did you build a single script to stamp the whole pattern in one click? How many squares and circles were in your patterns?

  14. MODULE 1: INVESTIGATION 2 Activity 1.2.4 [Extension] Repeating and Alternating ACTIVITY 1.2.4 [EXTENSION] Repeating and Alternating

  15. MODULE 1: INVESTIGATION 2 Activity 1.2.4 [Extension] Repeating and Alternating Continue in your project 1-Tile Repeat, save as a copy and rename. Edit your scripts to create patterns similar to the ones below. more advanced patterns

  16. MODULE 1: INVESTIGATION 2 Activity 1.2.4 [Extension] Repeating and Alternating Discussion Questions Which patterns did you manage to create? Can you describe a strategy that you used to create one of your patterns? Did you use different sequences of costumes in your patterns?

  17. MODULE 1: INVESTIGATION 2 My Investigation 2 check list: I used the repeat block to run my script several times. I found the minimum number to put in the repeat block to complete the circular pattern. I clicked the green flag to reset the stage and the sprite. I used the next costume block in my scripts. I created different patterns with alternating costumes. I built a single script to stamp the whole pattern with different costumes in one click.

  18. MODULE 1 INVESTIGATION 2: Key Vocabulary repetition repeat block is a control block which runs the blocks inside a specified number of times wait a command which waits a specified number of seconds, e.g. 1, 2 or 0.2, then continues with the next blocks total turn total number of degrees the sprite turns when running a script costumes are alternative ways that a sprite can look on the stage next costume a command which switches to the next costume in the list of the sprite s costumes. The next costume after the last one is the first one in the list again pattern repeating sequence when stamping sprite s costume or costumes means running a sequence of commands a certain number of times

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