Introduction to Discovering Computers: Your Interactive Guide to the Digital World

Text and Reference Books
Discovering Computers 2011: Living in a Digital World Chapter 1
2
 
Objectives Overview
 
Discovering Computers 2012: Chapter 1
3
See Page 3
for Detailed Objectives
Objectives Overview
 
Discovering Computers 2012: Chapter 1
4
See Page 3
for Detailed Objectives
A World of Computers
 
Computers are everywhere
Discovering Computers 2012: Chapter 1
5
Pages 4 - 5
Figure 1-1
What Is a Computer?
 
A 
computer
 is an electronic device, operating under the control of
instructions stored in its own memory
Discovering Computers 2012: Chapter 1
6
Page 6
 
 
Information Processing Cycle
What Is a Computer?
Discovering Computers 2012: Chapter 1
7
Page 6
Figure 1-2
The Components of a Computer
 
A computer contains many electric, electronic, and mechanical components
known as 
hardware
Discovering Computers 2012: Chapter 1
8
Pages 6 - 8
 
The Components of a Computer
Discovering Computers 2012: Chapter 1
9
Page 7
Figure 1-3
Advantages and Disadvantages
of Using Computers
 
Advantages of
Using Computers
 
Disadvantages of
Using Computers
Discovering Computers 2012: Chapter 1
10
 
 
Pages 9 - 10
Advantages and Disadvantages
of Using Computers
 
Green computing
 
involves reducing the electricity consumed and
environmental waste generated when using a computer
Strategies include:
Recycling
Regulating manufacturing processes
Extending the life of computers
Immediately donating or properly disposing of replaced computers
Discovering Computers 2012: Chapter 1
11
Page 10
Networks and the Internet
 
A 
network
 is a collection of
computers and devices
connected together, often
wirelessly, via communications
devices and transmission media
Discovering Computers 2012: Chapter 1
12
Pages 10 - 11
Figure 1-6
Networks and the Internet
 
The 
Internet 
is a worldwide collection of networks that connects millions of
businesses, government agencies, educational institutions, and individuals
Discovering Computers 2012: Chapter 1
13
Page 11
Figure 1-7
Networks and the Internet
 
People use the Internet for a variety of reasons:
Discovering Computers 2012: Chapter 1
14
Pages 12 - 13
Figure 1-8
 
Networks and the Internet
 
A 
social networking Web site
 
encourages members to share their
interests, ideas, stories, photos, music, and videos with other
registered users
Discovering Computers 2012: Chapter 1
15
Page 14
Figure 1-9
Computer Software
 
Software
, also called a 
program
, tells the computer what tasks to
perform and how to perform them
Discovering Computers 2012: Chapter 1
16
Pages 15 - 16
Figures 1-10 - 1-11
 
Computer Software
 
Installing
 is the process of setting up software to work with the
computer, printer, and other hardware
Discovering Computers 2012: Chapter 1
17
Pages 16 - 17
Figure 1-12
Computer Software
 
A programmer develops software
or writes the instructions that
direct the computer to process
data into information
Discovering Computers 2012: Chapter 1
18
Page 18
Figure 1-13
Categories of Computers
 
Discovering Computers 2012: Chapter 1
19
Page 19
Personal Computers
 
A 
personal computer
 
can perform all of its input, processing,
output, and storage activities by itself
Two popular architectures are the PC and the Apple
Desktop computer
Discovering Computers 2012: Chapter 1
20
Pages 19 - 20
Figures 1-15 - 1-16
Mobile Computers and Mobile Devices
 
Discovering Computers 2012: Chapter 1
21
Pages 20 - 23
Mobile Computers and Mobile Devices
 
Discovering Computers 2012: Chapter 1
22
Pages 20 - 22
Figures 1-17 – 1-20
Mobile Computers and Mobile Devices
 
Discovering Computers 2012: Chapter 1
23
Pages 22 - 23
Figures 1-21 – 1-23
Game Consoles
 
A 
game console
 
is a mobile
computing device designed for
single-player or multiplayer video
games
Discovering Computers 2012: Chapter 1
24
Page 24
Figure 1-24
Servers
 
A 
server
 controls access to the
hardware, software, and other
resources on a network
Provides a centralized storage area
for programs, data, and information
Discovering Computers 2012: Chapter 1
25
Page 25
Figure 1-25
Mainframes
 
A 
mainframe
 is a large, expensive,
powerful computer that can
handle hundreds or thousands of
connected users simultaneously
Discovering Computers 2012: Chapter 1
26
Page 25
Figure 1-26
Supercomputers
 
A 
supercomputer
 is the fastest, most powerful computer
Fastest supercomputers are capable of processing more than one
quadrillion instructions in a single second
Discovering Computers 2012: Chapter 1
27
Page 25
Figure 1-27
Embedded Computers
 
An 
embedded computer
 
is a special-purpose computer that
functions as a component in a larger product
Discovering Computers 2012: Chapter 1
28
Page 26
 
Embedded Computers
Discovering Computers 2012: Chapter 1
29
Page 26
Figure 1-28
Elements of an Information System
 
Discovering Computers 2012: Chapter 1
30
Page 27
Elements of an Information System
Discovering Computers 2012: Chapter 1
31
Page 27
Figure 1-29
Examples of Computer Usage
 
Discovering Computers 2012: Chapter 1
32
Pages 28 – 31
Figures 1-30 – 1-32
Examples of Computer Usage
 
Discovering Computers 2012: Chapter 1
33
Pages 31 – 32
Figures 1-33 – 1-34
Computer Applications in Society
 
Discovering Computers 2012: Chapter 1
34
Pages 34 - 36
Figures 1-36 – 1-39
Computer Applications in Society
 
Discovering Computers 2012: Chapter 1
35
Pages 36 - 38
Figures 1-40 – 1-43
Video: Computer History in a Barn
Discovering Computers 2012: Chapter 1
36
CLICK TO VISIT
Summary
 
Discovering Computers 2012: Chapter 1
37
Page 39
Chapter 1 Complete
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Delve into the world of computers with "Discovering Computers 2012," exploring basic concepts such as the definition of a computer, its components, importance of computer literacy, and the role of computers in various sectors. Discover the distinctions between system and application software, types of computers, and how different users interact with technology. Uncover the ubiquitous presence of computers in our daily lives and understand the fundamental components that make up a computer system.

  • Computers
  • Technology
  • Digital World
  • Information Systems

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  1. Discovering Computers 2012 Your Interactive Guide to the Digital World

  2. Text and Reference Books 2 Discovering Computers 2011: Living in a Digital World Chapter 1

  3. Objectives Overview Define the term, computer, and describe the relationship between data and information Explain why computer literacy is vital to success in today s world Describe the five components of a computer Discuss the advantages and disadvantages that users experience when working with computers Define the term, network, and identify benefits of sharing resources on a network Discuss the uses of the Internet and World Wide Web See Page 3 for Detailed Objectives Discovering Computers 2012: Chapter 1 3

  4. Objectives Overview Distinguish between system software and application software Differentiate among types, sizes, and functions of computers in each category Describe the role of each element in an information system Explain how home users, small office/home office users, mobile users, power users, and enterprise users each interact with computers Discuss how society uses computers in education, finance, government, health care, science, publishing, travel, and manufacturing See Page 3 for Detailed Objectives Discovering Computers 2012: Chapter 1 4

  5. A World of Computers Computers are everywhere Pages 4 - 5 Figure 1-1 Discovering Computers 2012: Chapter 1 5

  6. What Is a Computer? A computer is an electronic device, operating under the control of instructions stored in its own memory Collects data (input) Produces information (output) Processing Information Processing Cycle Page 6 Discovering Computers 2012: Chapter 1 6

  7. What Is a Computer? Page 6 Figure 1-2 Discovering Computers 2012: Chapter 1 7

  8. The Components of a Computer A computer contains many electric, electronic, and mechanical components known as hardware Input Device Allows you to enter data and instructions into a computer Output Device Hardware component that conveys information to one or more people Case that contains the electronic components of the computer that are used to process data System Unit Records (writes) and/or retrieves (reads) items to and from storage media Storage Device Communications Device Enables a computer to send and receive data, instructions, and information to and from one or more computers or mobile devices Pages 6 - 8 Discovering Computers 2012: Chapter 1 8

  9. The Components of a Computer Page 7 Figure 1-3 Discovering Computers 2012: Chapter 1 9

  10. Advantages and Disadvantages of Using Computers Advantages of Using Computers Disadvantages of Using Computers Speed Health Risks Reliability Violation of Privacy Consistency Public Safety Storage Impact on Labor Force Communications Impact on Environment Pages 9 - 10 Discovering Computers 2012: Chapter 1 10

  11. Advantages and Disadvantages of Using Computers Green computing involves reducing the electricity consumed and environmental waste generated when using a computer Strategies include: Recycling Regulating manufacturing processes Extending the life of computers Immediately donating or properly disposing of replaced computers Page 10 Discovering Computers 2012: Chapter 1 11

  12. Networks and the Internet A network is a collection of computers and devices connected together, often wirelessly, via communications devices and transmission media Pages 10 - 11 Figure 1-6 Discovering Computers 2012: Chapter 1 12

  13. Networks and the Internet The Internet is a worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, and individuals Page 11 Figure 1-7 Discovering Computers 2012: Chapter 1 13

  14. Networks and the Internet People use the Internet for a variety of reasons: Communicate Research and Access Information Shop Bank and Invest Online Trading Entertainment Download Videos Share Information Web Application Pages 12 - 13 Figure 1-8 Discovering Computers 2012: Chapter 1 14

  15. Networks and the Internet A social networking Web site encourages members to share their interests, ideas, stories, photos, music, and videos with other registered users Page 14 Figure 1-9 Discovering Computers 2012: Chapter 1 15

  16. Computer Software Software, also called a program, tells the computer what tasks to perform and how to perform them System Software Operating system Utility program Application Software Pages 15 - 16 Figures 1-10 - 1-11 Discovering Computers 2012: Chapter 1 16

  17. Computer Software Installing is the process of setting up software to work with the computer, printer, and other hardware Pages 16 - 17 Figure 1-12 Discovering Computers 2012: Chapter 1 17

  18. Computer Software A programmer develops software or writes the instructions that direct the computer to process data into information Page 18 Figure 1-13 Discovering Computers 2012: Chapter 1 18

  19. Categories of Computers Personal computers Mobile computers and mobile devices Game consoles Servers Mainframes Supercomputers Embedded computers Page 19 Discovering Computers 2012: Chapter 1 19

  20. Personal Computers A personal computer can perform all of its input, processing, output, and storage activities by itself Two popular architectures are the PC and the Apple Desktop computer Pages 19 - 20 Figures 1-15 - 1-16 Discovering Computers 2012: Chapter 1 20

  21. Mobile Computers and Mobile Devices Mobile Computer Mobile Device Personal computer you can carry from place to place Computing device small enough to hold in your hand Examples include smart phones and PDAs, e- book readers, handheld computers, portable media players, and digital cameras Examples include notebook computers, laptop computers, netbooks, ultra-thins, and Tablet PCs Pages 20 - 23 Discovering Computers 2012: Chapter 1 21

  22. Mobile Computers and Mobile Devices Notebook computer Tablet PC Smart phones and PDAs E-book reader Pages 20 - 22 Figures 1-17 1-20 Discovering Computers 2012: Chapter 1 22

  23. Mobile Computers and Mobile Devices Handheld computer Portable media player Digital camera Pages 22 - 23 Figures 1-21 1-23 Discovering Computers 2012: Chapter 1 23

  24. Game Consoles A game console is a mobile computing device designed for single-player or multiplayer video games Page 24 Figure 1-24 Discovering Computers 2012: Chapter 1 24

  25. Servers A server controls access to the hardware, software, and other resources on a network Provides a centralized storage area for programs, data, and information Page 25 Figure 1-25 Discovering Computers 2012: Chapter 1 25

  26. Mainframes A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously Page 25 Figure 1-26 Discovering Computers 2012: Chapter 1 26

  27. Supercomputers A supercomputer is the fastest, most powerful computer Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second Page 25 Figure 1-27 Discovering Computers 2012: Chapter 1 27

  28. Embedded Computers An embedded computer is a special-purpose computer that functions as a component in a larger product Consumer Electronics Home Automation Devices Process Controllers and Robotics Computer Devices and Office Machines Automobiles Mobile and digital telephones Digital televisions Cameras Video recorders DVD players and recorders Answering machines Thermostats Sprinkling systems Security monitoring systems Appliances Lights Antilock brakes Engine control modules Airbag controller Cruise control Remote monitoring systems Power monitors Machine controllers Medical devices Keyboards Printers Faxes Copiers Page 26 Discovering Computers 2012: Chapter 1 28

  29. Embedded Computers Page 26 Figure 1-28 Discovering Computers 2012: Chapter 1 29

  30. Elements of an Information System Hardware Software Data People Procedures Page 27 Discovering Computers 2012: Chapter 1 30

  31. Elements of an Information System Page 27 Figure 1-29 Discovering Computers 2012: Chapter 1 31

  32. Examples of Computer Usage Home User Small Office/Home Office User Mobile User Personal financial management Web access Communications Entertainment Connect to other computers on a network or the Internet Transfer information Play video games Listen to music Watch movies Look up information Send and receive e-mail messages Make telephone calls Pages 28 31 Figures 1-30 1-32 Discovering Computers 2012: Chapter 1 32

  33. Examples of Computer Usage Power User Enterprise User Work with multimedia Use industry-specific software Communicate among employees Process high volumes of transactions Blog Pages 31 32 Figures 1-33 1-34 Discovering Computers 2012: Chapter 1 33

  34. Computer Applications in Society Education Finance Government Health Care Pages 34 - 36 Figures 1-36 1-39 Discovering Computers 2012: Chapter 1 34

  35. Computer Applications in Society Science Publishing Travel Manufacturing Pages 36 - 38 Figures 1-40 1-43 Discovering Computers 2012: Chapter 1 35

  36. Video: Computer History in a Barn CLICK TO VISIT Discovering Computers 2012: Chapter 1 36

  37. Summary Basic computer concepts Components of a computer Many different categories of computers, computer users, and computer applications in society Networks, the Internet, and computer software Page 39 Discovering Computers 2012: Chapter 1 37

  38. Discovering Computers 2012 Your Interactive Guide to the Digital World Chapter 1 Complete

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