Bringing Your Game Idea to Life: From Concept to Reality
Transform your game idea into a reality with expert guidance on developing a concept document, game treatment, and design document. Learn how to evaluate the quality of your idea, gather feedback, and overcome programming challenges to make your dream game a success.
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Presentation Transcript
From Concept to Reality How to Make Your Idea Into a Game
About Me Owner of Cloudy Heaven Games LLC Education and professional experience in Computer Science and Game Development Lifelong passion for video games After many failed attempts, founded my company and released my first game all within 3 months, while working full-time
I Have a Game IdeaNow What? Write it down and add details! Concept document: 1-2 page, high-level overview of game Elevator Pitch Game title Game genre Target audience Platform Game objective Unique selling points
I Have a Game IdeaNow What? Game treatment: 8-10 pages, more for potential investors Competitive analysis Development team Game story, world and characters Pictures/art Technology Budget Schedule
I Have a Game IdeaNow What? Game design document (GDD): No set length, serves as the game bible Gameplay/Mechanics: What can the player do? Game rules? Win/loss conditions? Story: Backstory, setting, characters, endings Progression, saving Game options Interface Development tools/software Artificial intelligence Art/sound requirements
Is My Idea Any Good? Ask people around you about the basic idea Is it easy to understand? Are people interested in your pitch? How well do similar games do? Build a prototype Does not have to be electronic, can be paper/pencil, built from physical pieces, etc. Use a tool like GameMaker Studio or GameSalad
Is My Idea Any Good? Get feedback throughout development Show game at local game dev. events and to friends/family Surveys Watch how people play the game without explaining it to them Don t be afraid to tweak your idea or move on to another one if it s not working out
I Dont Know How to Program! 1. Learn with free, beginner-friendly tools like GameMaker Studio, Game Salad and Construct 2 Gradually teaches game development principles Graphical interface with no need to program for basic games Plenty of tutorials and strong user-communities
I Dont Know How to Program! 2. Plenty of resources to learn programming Packt (www.packtpub.com): Free programming ebook everyday Sites like www.codeacademy.com, www.freecodecamp.com, www.programmingbasics.com, code.org, gamedevelopment.tutsplus.com Computer classes at your school
I Dont Know How to Program! 3. Find someone else who can, and form a team or hire a programmer Some other roles other than programmer: Game designer Artist Musician/sound artist Game tester Marketer
How Do I Form a Team? Can t do everything yourself, so look for help with some tasks and skills Clubs/groups and other students at your school Local groups such as International Game Developers Association (IGDA) or on Meetup.com If you still need extra team members, post a request for help on a site like TIGSource forums or GameDev.net Agree on price, timeframe, intellectual property rights, etc. Decide on a method for communication and delivery of work Email Skype Dropbox Source control
I Still Cant Find an Artist/Musician! Look for royalty-free game assets Gamedevmarket.net Sound effects, music, art (2D/3D), etc. Post job requests on Fiverr.com Sellers offer services starting at $5 Can also post custom requests and wait for offers
How Much Money/Time Does It Take to Make a Game? Depends on: Genre Scope Experience Team Flappy Bird: Developer said 2-3 days Some developers made clones in 4 hrs With free tools and sites like Fiverr/GameDevMarket, can make smaller games for pretty low cost
How Much Money Can I Make? Most independent developers don t make a lot at first Games are competitive market, especially against big developers Most developers go through many games before making a success Depends on platform Anyone can submit mobile games Harder to get game on console Two big factors: Marketing and game quality Some games, like Flappy Bird and Minecraft, bring in millions of dollars
What Is a Typical Day for a Developer? Depends on the role and the development stage Stages of game development Beginning: Design ideas/documents, concept art/music, prototypes, team building Middle: Writing code, fixing bugs and revising, testing, creating art/music, demo feedback, marketing Release: Final cleanup, marketing, working on updates Throughout process, each role should be learning Industry blogs, conferences/events, tutorials Admin tasks
How Can People Buy and Play My Game? Mobile app stores: Google Play, Amazon Store, Apple Store PC game marketplaces: Humble Store, itch.io, GameJolt, Steam HTML5 marketplaces/sites Personal website
Questions/Comments? Contact info: Email: contact@cloudyheavengames.com Twitter: @CloudyHeavenGms Slideshare: http://www.slideshare.net/CloudyHeavenGa mes/ Thanks, I hope this was helpful!