Efficient Dynamic Skinning with Low-Rank Helper Bone Controllers
This research explores efficient dynamic skinning methods using low-rank helper bone controllers to achieve robust, simple, and high-performance skin deformation in computer graphics. By investigating linear blend skinning techniques and helper bone rigs, the study aims to address the wishlist of ga
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Comprehensive Overview of Animation Techniques for Games
Explore various animation techniques used in game development including skinning, rigid motion, jointed bodies, linear blend skinning, blend shapes, authoring animation, keyframe animation, interpolation methods, spline, and Bezier techniques. Understand the complexities and applications of these me
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