Understanding Zeek: A Comprehensive Workshop Overview
Delve into the intricate world of Zeek with this detailed workshop content, covering topics such as running Zeek from the command line, using Zeek as a daemon, replaying pcaps, Zeek configurations, and alerting setup. Explore practical exercises and outcomes for hands-on learning.
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Challenges of Live Programming: Replay-Based Approaches
Live programming poses challenges when replaying code execution from the beginning, especially in event-driven apps with GUIs. Issues such as input recording, divergence in recorded events, handling side effects, and performance impact need careful consideration for efficient development in such env
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Re-Animator: Versatile High-Fidelity Storage System Tracing and Replaying
Re-Animator is a system for capturing and replaying system calls that aims to benchmark storage systems, analyze application characteristics, and reproduce bugs. It addresses challenges in capturing accurate information, data buffers, overheads, replay tools, trace formats, and offline analysis. Wit
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Re-Animator: Versatile System Call Tracing and Replaying
Re-Animator is a research project focusing on creating a high-fidelity system call capturing system with minimized overheads. The project aims to capture long-running applications and provide scalable and verifiable system call replaying. It introduces two prototype system call tracing systems and h
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