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Understanding 2D Collision Detection in Game Development

Explore the intricacies of 2D collision detection in game development through methods like distance checks, bounding shapes, and optimizing collision tests. Dive into concepts like sprite speed assumptions, square-square collisions, and rectangle testing complexities. Learn about useful Rectangle me

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Identifying Sides and Vertices in 2D Shapes for Year 2 Geometry Session

In this geometry lesson, we explore various 2D shapes such as square, triangle, circle, rectangle, pentagon, hexagon, heptagon, and octagon. We learn about the number of sides and vertices each shape has, distinguishing between shapes based on their unique characteristics.

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Mastering Perimeter of Rectangles and Squares

Practical activities to work out the perimeter of rectangles and squares using given side lengths. Learn how to calculate perimeters efficiently and identify the longest side of a rectangle based on its perimeter.

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Mastering 2-D Shape Vertices: Learning Guide

Understand the concept of vertices on 2-D shapes, learn how to count vertices, identify shapes based on their vertices, and determine the odd one out in a group of shapes. Explore the number of vertices in various shapes like a triangle, rectangle, pentagon, hexagon, octagon, and even a circle. Test

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Geometric Problems and Solutions

Explore various geometric problems related to quadrilaterals, rectangles, parallelograms, and tangrams. Learn about finding areas, transforming shapes, and solving puzzles. Discover the principles behind turning a rectangle into a parallelogram and identifying areas of different geometric figures.

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Rectangles and Integer Sides: AMC Problem Solving

Analyze a geometric problem involving a rectangle with integer sides and a diagonal stripe. By determining the relationship between the shaded and white areas, conclude the perimeter of the rectangle. Through step-by-step deductions, the solution reveals the rectangle's dimensions and perimeter.

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Geometry Concepts: Perimeter, Circumference, and Area

Explore the fundamental concepts of perimeter, circumference, and area in geometry through a series of problems and visuals. Understand how to calculate the perimeter of a rectangle, find the circumference of a circle, determine area in the coordinate plane, and solve for area of rectangular and irr

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Understanding the Concept of Squaring the Rectangle

Explore the intriguing concept of squaring the rectangle through visual examples and step-by-step explanations. Discover how to construct a square of the same area as a given rectangle while focusing on key elements like the black dot. Engage in a visual journey to grasp this mathematical concept ea

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Understanding UML Sequence Diagrams

UML Sequence Diagrams illustrate high-level interactions between class instances in software programs. They represent method calls and interactions among objects during program execution. The diagrams show interactions for specific circumstances like startup or button clicks. Each class/object is re

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Geometry Constructions Revision Solutions Section A

This chapter provides step-by-step instructions and solutions for constructing different geometric shapes like triangles and rectangles. Detailed guidelines are given to construct triangles with specific side lengths and angle measurements, as well as an equilateral triangle. The content also covers

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Understanding Function Overloading and this Pointer in C++

Explore the concept of function overloading in C++, allowing multiple functions with the same name but different parameters. Learn about the this pointer in object-oriented programming, which holds the memory address of the current object using a function. See examples of how to implement these conc

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Properties of Special Parallelograms in Geometry

Learn about the conditions for identifying special parallelograms such as rhombuses, rectangles, and squares in geometry. Explore the theorems that link properties of diagonals with the classification of parallelograms, including when a parallelogram is a rhombus, rectangle, or square. Dive into ide

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