AHSAA 7-Man Mechanics for Football Referees

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In the AHSAA 7-Man Mechanics guidelines for football referees, there are specific instructions regarding pregame routines, captain meetings, kickoff procedures, and positioning on the field. Changes in the 2014 rules include adjustments to the second-half captain meeting and the kickoff decision process. Referees are required to enforce rules, manage player zones, and ensure a smooth game flow from pregame activities to kickoff and throughout the match.


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  1. AHSAA 7-Man Mechanics 2014

  2. 2014 Changes No 2ndHalf Meeting Of The Captains. Captains no longer meet at mid-field to start the second half. The decision on the direction of the kickoff will be obtained from the head coach during the mandated 3 minute warm up prior to the second half by the Line Judge or Back Judge. Still meet at the center of the field for Star Formation

  3. Pregame Be on the field 45 minutes prior to kickoff. BJ, LJ, FJ, and SJ: Police the 45 Yard Line Zone. Keep players out of the 45 Yard Line Zone. Minimize fraternization. You do not need to be stationary. Check for illegal or missing equipment during this time. This zone remains vacant even if one team has left. Check the field. Meet the Head Coach and ball boys. Make sure players are off the field during the Coin Toss

  4. Pregame Referee and Umpire Talk to home and visiting head coach. R: Verify legality of the balls. U: Check equipment and casts. Verify legality. Linesman Verify chains Meet and Instruct chain crew. (Should LJ also meet during this time?) Meet the Head Coach and ball boys. Clock Operator Determine how to operate the clock (setting time, starting/stopping, procedure for adjusting the time). Verify the game clock and play clocks are working on the field. Set the game clock to countdown to scheduled kickoff time (synchronized to SJ s time).

  5. Star Formation To Kick Off Proper Positioning Press Box FJ U LJ Score Board R BJ K HL SJ 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 1

  6. Kick Off Proper Positioning Press Box LJ FJ Count R Score Board U Hands The Ball To The Kicker U R K Count K 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 BJ HL SJ 1

  7. Kick Off Pre-Kick Everyone count your players (fist at shoulder level): K: U,B,S,F R: R,L,H Ensure Restricted Area is clear. U: Remind K of new rules (4 each side of kicker and only kicker 5+yds). Determine your key players. Hold hand up to signal to referee when ready. Blow whistle and stop play for encroachment (this includes the new rules).

  8. Kick Off Initial Key Players LJ Press Box FJ 1 2 3 4 U 5 Score Board Referee: Start between 5 and goal line. Watch for 4 on each side of kicker. Key on players inside 20. Responsible for goal line calls. U LJ & HL Start on 20 (30 from R s Restraining), even with each other Key on players outside the 20 and outside gunner (1) Responsible for sideline from goal line to about the 40 R BJ Moves to Press Box hash mark on kick. Watches for initial blocks against inside kicking team players (4-5). Is responsible for actions in front of the runner. Responsible for both K s Restraining Line and 5 yards behind. Anticipate Short Kick. On normal kick, moves to near hash mark and watches initial blocks against kicker and inside kicking team players (4-5) 5 4 3 2 SJ & FJ Start on R s Restraining Line Anticipate Short Kick Responsible for initial blocks near R s Restraining Line on near kicking team players (2-3) 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 1 BJ HL SJ 1

  9. Kick Off Movement and positioning determined by your initial keys. Don t watch the kick, watch the players. Start the clock when the ball is legally touched in your area. Remember, start the clock before you stop the clock on fair catches, possessing the ball on the ground, etc. Linesman or Line Judge typically have forward progress. SJ, FJ, and BJ should be prepared for goal line coverage. BJ, SJ, FJ, and U: Anticipate short kick.

  10. Standard Play Press Box Standard Play Proper Positioning LJ FJ 20 Yards R Score Board U BJ 25 Yards 2 0 < < 4 0 1 0 < 3 0 < 20 Yards 4 0 < 5 0 SJ HL 1

  11. Inside The 20 Yard Line 20 5 Yard Line Proper Positioning FJ Press Box LJ At The Pylon R U Deeper than deepest defender. On the EL if ball is snapped inside the 10. BJ 1 0 < 2 0 < 3 0 < At The Pylon HL SJ 1

  12. Approaching The Goal Line > 5 Yard Line Proper Positioning 5 - G Yard Line Proper Positioning FJ Press Box LJ LJ 5 Yard Line R R U BJ 1 0 < 2 0 < 3 0 < HL HL SJ 2 1

  13. Reverse Goal Line Mechanics Reverse Goal Line Mechanics Press Box FJ LJ 3 Yard Line U BJ R 1 0 < 2 0 < 3 0 < HL SJ 2

  14. Pre-Snap Duties Press Box Counting LJ FJ Count Offense Numbering Count Defense R U Score Board BJ 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ HL 1

  15. Collapsing Box Coverage Boxing The Play In The Accordion Principle Press Box LJ FJ LJ and HL Move Downfield LJ and HL Square In X Only When Needed At The Spot X X At The Snap, BJ, FJ And SJ Move to Cover Deep Receivers Accordion In X X X All Officials R Score Board U BJ Accordion Principle - Dead Ball Officiating - Talk To Players - Break Up Confrontations - Make A Presence HL 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ 1 2

  16. Long Run Down Sideline Press Box Keep Relative Positioning LJ FJ At The Snap, BJ And Deep Wings Read and React R U Score Board BJ Trailing 2 0 < < 4 0 1 0 < Get The Spot 3 0 < 20 Yards Official 4 0 < 5 0 SJ HL Assume Goal Line Position Out-Of-Bounds Clean Up Leading Official 1

  17. Long Run Down Sideline Press Box Keep Relative Positioning - Don t Run Over The SJ Or FJ LJ FJ 3 Yard Line R U Score Board BJ 1. Looks at HL to Confirm Inbounds 2. Signals Touchdown Image:Stop sign MUTCD.svg Trailing 2 0 < < 4 0 1 0 < 3 0 < 20 Yards Official 4 0 < 5 0 SJ HL Assume Goal Line Position Leading Official 1

  18. Initial Keys Press Box Pro Set LJ FJ R Score Board U BJ 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ HL 1

  19. Initial Keys Press Box Double Wing LJ FJ R Score Board BJ U 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ HL 1

  20. Initial Keys Press Box Trips Formation LJ FJ R Score Board BJ U 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ HL 1

  21. Initial Keys Press Box Trips Formation - Motion LJ FJ R Score Board BJ U 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ HL 1

  22. Initial Keys Press Box Double Tight End LJ FJ R BJ Score Board BJ U 2 0 < < 4 0 1 0 < 3 0 < 4 0 < 5 0 SJ HL 1

  23. Punt Mechanics Press Box Punt Proper Positioning LJ FJ 5 Yards Even or Slightly Behind Deep Receiver R 5-8 Yards BJ Score Board U 2 0 < < < 4 0 3 0 1 0 < 3 0 < 4 0 < 5 0 5 Yards HL SJ 4

  24. Reverse Mechanics Press Box Reverse Mechanics - Occurs On Punt And Interception Returns, HL/SJ And LJ/FJ Duties Flip Assume Goal Line Position R Has Goal Line Duty LJ FJ 1. Checks With FJ for Inbounds 2. Signals Touchdown Leading Official Trailing Official Image:Stop sign MUTCD.svg R 3 Yard Line Referee Shares Goal Line Duty Score Board U BJ 2 0 < < < 4 0 3 0 1 0 < 3 0 < 4 0 < 5 0 HL SJ 4

  25. FG And Try Mechanics Press Box FG And Try Proper Positioning LJ Side Judge Acts as a Second Umpire R and U communicates Snapper Protection. All crew needs to communicate if Field Goal Attempt (To Treat Short as Punt) BJ and FJ Under Uprights. BJ has crossbar and whistle Only One Swipe and Hold for Missed FG FJ U SJ BJ R 2 0 < < < 4 0 3 0 1 0 < 3 0 < 4 0 < 5 0 HL 4

  26. Measurement Mechanics Press Box FJ Side and Field Judge Clears Players Away And Secures A New Ball If Appropriate The Mechanics Of The Remaining Officials Are Exactly As In A NFHS 5 Man Crew PoliceBadge LJ FJ R BJ 102818 U SJ HL < < 1 0 < < 4 0 2 0 3 0 SJ Back Judge Takes Charge Of The Box HL BJ 2 2

  27. Penalty Enforcement Mechanics Penalty Enforcement Press Box LJ FJ Line Judge Stays At Enforcement Spot Offensive Holding R BJ U Linesman Marches Off The Penalty < 1 0 < < 2 0 3 0 With The Umpire From The Enforcement Spot SJ HL All 3 Should Agree on Enforcement 2

  28. During Game Responsibilities For Side Judge and Field Judge Side Judge SJ - Deals with all issues involving the game clock - Responsible for Time Outs and Timing between Quarters SJ FJ Side Judge And Field Judge - During time outs, assists Linesman and Line Judge in returning team to the field at the 15 seconds to ready-for-play whistle by the SJ -Acts as the apprentice to the HL or LJ and assists them whenever possible - Help with ball rotation, those coming out from the BJ and those going in to the U .

  29. Ejections and Disqualifications Record Player s Team, Number, Name and Reason. Call Ken Vest immediately after the game and give him the information. (256)738-2765; kgvest212@charter.net. Fill out a written report by noon the following day. This is found in the Officials Member section at www.ahsaamembers.com. Under General Menu->Official s Forms. Responsibility is on the official(s) who made the call.

  30. Odds and Ends Crew is responsible for all errors: timing, penalty enforcement, downs, 12 players, etc. Accurate Clock Operation is crucial for all games. Study Rule 3! Check clock operation before the game. Always be attentive while the clock is hot. We are in the spotlight during penalty enforcements and measurements. Study the rules! With HUDL, TV games, etc. errors on the field are recorded.

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