Evolution of Proofs in Computer Science: Zero-Knowledge Proofs Overview

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Explore the evolution of proofs in computer science focusing on succinct zero-knowledge proofs, their significance, and impact on Bitcoin protocol and public ledgers. Learn about classical proofs, zero-knowledge proofs by Goldwasser-Micali-Rackoff, and interactive proofs in the realm of computer science.


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  1. The Evolution of Proofs in Computer Science: Succinct Zero-Knowledge Proofs 6.857 Lecture 13

  2. Last Lecture: BitCoin Protocol Public Ledger Each user has to verify the validity of each payment in a block before adding the block to the public ledger This check is highly inefficient: It requires going over the entire public ledger!

  3. Last Lecture: BitCoin Protocol Public Ledger zero-knowledge A succinct proof that my transaction is valid!

  4. The Evolution of Proofs in Computer Science which leads to succinct zero-knowledge proofs

  5. Classical Proofs ? ?

  6. Classical Proofs http://t1.gstatic.com/images?q=tbn:ANd9GcRgVZaiUJw6jETLHjTP2kLvHubHBHBEgPR_7e5AejdA009zk8XWQw ? ?

  7. Zero-Knowledge Proofs [Goldwasser-Micali-Rackoff85] Proofs that reveal no information beyond the validity of the statement

  8. Zero-Knowledge Proofs [Goldwasser-Micali-Rackoff85] Impossible! This is information!

  9. Interactive Proofs [Goldwasser-Micali-Rackoff85] ? ? Completeness: ? ? Pr ?,? ? = 1 2/3 Soundness: ? ?, ? Pr ? ,? ? = 1 1/3 Note: By repetition, we can get completeness 1 2 ?, and soundness 2 ?

  10. Interactive Proofs [Goldwasser-Micali-Rackoff85] For ZK the prover needs to be randomized ? ? [Goldreich-Micali-Wigderson87]: Every statement that has a classical proofhas zero-knowledge (ZK) interactive proof, assuming one-way functions exist

  11. Defining Zero-Knowledge ? ? This transcript reveals no information ? ? Formally: There exists a ??? algorithm ? (called a simulator), such that for every ? ?: ? ? (?,?)(?) Denotes the transcript

  12. Graphs for which vertices can be colored by {1,2,3} s.t. no two adjacent vertices are colored by the same color ZK Proofs for NP For the ??-complete language of all 3-colorable graphs ? = ?,? Locked safe, reveals no information about its content ? ? Randomly permute the coloring, to obtain valid coloring (?1, ,??) ?? ?? Choose a random edge ?,? ? ?,? ? Open safes ?,? 1 ?but can be amplified via repetition. Soundness: Only 1

  13. ZK Proofs for NP For the ??-complete language of all 3-colorable graphs ? ?,? : ? = ?,? 1. Choose a random ?,? ? 2. Choose random distinct colors ??,?? 3. The simulated transcript is: ? ? safes ?,? have values ??,?? ?? ?? ?,? ? ?,? ? Open safes ?,? Open safes ?,?

  14. Implementing Digital Safes: Commitment Scheme A commitment scheme is a randomized algorithm ??? s.t.: Hiding: ?,? ??? ?;? ???(? ;? ). Binding: ?,? , ? ,? s.t. ? ? and ??? ?;? = ???(? ;? )

  15. Using Commitments to Construct ZK Proofs For the ??-complete language of all 3-colorable graphs ? = ?,? ? ? Randomly permute the coloring, to obtain valid coloring (?1, ,??) ??? ?1, ,???(??) Choose a random edge ?,? ? ?,? ? Reveal ??,??, with corresponding randomness

  16. Constructing a Commitment Scheme Construction 1: Let ?: 0,1 0,1 be an injective OWF. ??? ?;(?,?) = (? ? ,?,( ????) ?) Binding: Follows from the fact that ? is injective Hiding: Relies on the fact that if ? is one-way then: ? ? ,?, ???? ? ? ,? ,?) Known as a hard-core predicate [Goldreich-Levin89]

  17. Constructing a Commitment Scheme Construction 2: Let ? be a group of prime order p, let ? ? be any generator, and be a random group element. ????,??,? = ???? Hiding: Information theoretically! Binding: Follows from the Discrete Log assumption. If ??? alg ? s.t. ? ?, = ?1,?2,?1,?2where ??1 ?1=??2 ?2then ?1+ ??1= ?2+ ??2 mod p, which implies that ? =?1 ?2 ?2 ?1 mod p

  18. Constructing Zero-Knowledge Proofs This is perfect ZK! But only computationally sound ? ? Perfectly hiding ?, ? Randomly permute the coloring, to obtain valid coloring (?1, ,??) All powerful prover can break binding ????, ?1, ,????, (??) Choose a random edge ?,? ? ?,? ? Reveal ??,??, with corresponding randomness

  19. Interactive Computationally Sound Proofs (a.k.a. Arguments) [Brassard-Chaum-Creapeau88] ? ? ? ? Completeness: ? ? Pr ?,? ? = 1 2/3 Soundness: ? ?, ??? ? Pr ? ,? ? = 1 1/3

  20. So Far Non-succinct Constructed ZK proofs for all of NP using commitment schemes Constructed commitment schemes Based on injective OWF: computationally hiding, perfectly binding Computational ZK proofs Perfect ZK arguments Based on Discrete Log: perfectly hiding, computationally binding

  21. Interactive Proofs are More Efficient! [Lund-Fortnow-Karloff-Nissan90, Shamir90] Example: Chess

  22. Interactive Proofs are More Efficient! [Lund-Fortnow-Karloff-Nissan90, Shamir90] correctness of any computation can be proved: Time to verify Space required to do the computation Interactive Proof ?? = ??????

  23. Interactive Proofs are More Efficient! [Lund-Fortnow-Karloff-Nissan90, Shamir90] correctness of any computation can be proved: Time to verify Space required to do the computation Succinct space succinct interactive proof

  24. Interactive Proofs [Goldwasser-Micali-Rackoff85, Babai85] All ? ? Efficient powerful ? ?

  25. Interactive Proofs [Goldwasser-Micali-Rackoff85, Babai85] ??? ? ? ?

  26. Doubly Efficient Proofs [Goldwasser-K-Rothblum08] Proofs for any computation: Prover runtime computation runtime Verifier runtime |input|

  27. Doubly Efficient Proofs [Goldwasser-K-Rothblum08] Proofs for any computation: Prover runtime computation runtime Verifier runtime |input| Theorem: For every computation represented as a circuit of size ?and depth ?, there exists a doubly efficient interactive proof for this computation, where the prover runs in time ?and the verifier runs in time ?

  28. Succinct Zero-Knowledge Proofs Our succinct proofs are interactive! A succinct zero-knowledge proof that my transaction is valid!

  29. Fiat-Shamir Paradigm for Reducing Interaction

  30. The Fiat-Shamir Paradigm [Fiat-Shamir86] Computationally sound (argument) ? ? ??? ??? ?0 ?1 ?0,?1,?1, ,?3,?3 ?1 ?2 ?2 ?3 ?3 Check that ? [3] ??= ? ??,??,??, ,?? ? ,?? ? and that (??,??,??, ,??,??) is accepting

  31. Non-Interactive Arguments Common Reference String (such as a hash function) ? ? ? ?

  32. Succinct doubly-efficient public-coin interactive proof + Fiat-Shamir paradigm Succinct non-interactive argument (SNARG)

  33. The Doubly-Efficient IP for bounded depth computations + Fiat-Shamir paradigm SNARG for bounded depth computations

  34. From Theory to Practice Pepper [SMBW12] Ginger [SVPBBW12] Buffet [WSRBW15] Proof Carrying Data [BCTV14, CTV15] Scalable Zero Knowledge [BCTZ14]

  35. Eliminating Depth Restriction Idea: Convert computation to low-depth circuit! ??? ?? 1 ... ? ?1 ?? ??? ?2 ?1 ? Run the doubly efficient IP on squashed circuit! ?1?2?3

  36. Eliminating Depth Restriction Idea: Convert computation to low-depth circuit! ??? ?? 1 ... ? ?1 ?? ??? ?2 ?1 ? Unknown to verifier! ?1?2?3

  37. Eliminating Depth Restriction Idea: Convert computation to low-depth circuit! ??? ?? 1 ... ? ?1 ?? ??? ?2 ?1 ? Prover commits to ?,?1, ,??,??? Using a cryptographic commitment ?1?2?3

  38. Classical proofs (Zero-knowledge) Interactive proofs multi-prover interactive proofs Probabilistically checkable proofs Interactive PCP/ Interactive Oracle Proofs

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