Minimax ai - PowerPoint PPT Presentation


Exploring Game Strategies and Decision Making

Delve into the world of game strategies and decision-making processes in zero-sum games like Tic-Tac-Toe, Checkers, and Chess. Discover how computers can analyze and optimize moves using algorithms like Minimax, creating challenging gameplay experiences. Learn about decision trees and the concept of

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Understanding Two-Player Games and Game AI Evolution

Explore the significance of studying games, origins of game AI algorithms like Minimax, Alpha-beta search, and more. Learn about types of game environments, zero-sum games, strategies in two-player games, and game trees. Delve into the complexity of game theory and the evolving landscape of artifici

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Developing a Minimax AI for Hex Game Challenge

Creating an AI program using the minimax algorithm to challenge competent human players in the game of Hex. Tasks include board state representation, user interface design, win condition testing, and utilizing Dijkstra's algorithm for static evaluation. The AI builds decision trees to determine opti

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Understanding Adversarial Search in Artificial Intelligence

Adversarial search in AI involves making optimal decisions in games through concepts like minimax and pruning. It explores the strategic challenges of game-playing, from deterministic turn-taking to the complexities of multi-agent environments. The history of computer chess and the emergence of huma

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Foundations of Artificial Intelligence: Adversarial Search and Game-Playing

Adversarial reasoning in games, particularly in the context of artificial intelligence, involves making optimal decisions in competitive environments. This module covers concepts such as minimax pruning, game theory, and the history of computer chess. It also explores the challenges in developing AI

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