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Understanding Video Games as Learning Tools and Art Forms

Video games serve as both learning tools and forms of art, with CyberGames being a prominent example. They incorporate interactive elements and various genres like action-adventure games. The evolution of video game consoles and the distinction between video games and Cyber games are explored, along

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Understanding Audience Appeal and Engagement in Fortnite Gaming

Explore the audience appeal and social aspects of gaming through the lens of Fortnite. Dive into the evolution of gaming platforms, social interactions in gaming, and Uses and Gratifications theory revision. Discover how Fortnite engages diverse audiences and the implications for the gaming industry

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